Author Topic: New Map : abrock (Beta5)  (Read 1630 times)

DrNilex

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New Map : abrock (Beta5)
« on: March 25, 2022, 04:00:39 PM »
Small CTF map focused on 2v2
Current beta version : Beta5
« Last Edit: April 30, 2022, 10:25:23 AM by DrNilex »

jitspoe

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Re: New Map : abrock Beta1
« Reply #1 on: March 26, 2022, 03:19:57 AM »
Looks like a nice!  The paths seem a little long.  I'd have to play it with people to get a better idea of how it feels, but consider rotating the base exit 90 degrees and cutting out most of that wrap around path.  I feel like it's going to be a lot of traversal with no action.

The flag platform does allow you to double jump up to the back path, but it's pretty difficult.  I'm guessing that route isn't intentional (without the help of a teammate).  If it is, I'd suggest a ladder or something for more casual players.  If not, you might want to make the platform flush with the ground to avoid that.

Using _sun_surface will get you much more natural lighting than _sun_ambient + _sun_diffuse.

On the minor detail side: Some of the crate textures are misaligned, and all of the barrel textures are upside-down.  You might want to add some ramped or stepped clip brushes next to the sideways barrels so you don't stop when trying to walk over them.

DrNilex

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Re: New Map : abrock (Beta2)
« Reply #2 on: March 29, 2022, 05:41:37 PM »
Updated to beta 2
Spawns have been moved so you can get to the action faster on round start
all of the barrel textures have been fixed so they are not upside down anymore
and some other minor changes

DrNilex

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Re: New Map : abrock (Beta3)
« Reply #3 on: April 06, 2022, 06:42:25 AM »
Updated to beta 3
Fixed spawns facing the wrong direction
added 2 more spawns

DrNilex

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Re: New Map : abrock (Beta3)
« Reply #4 on: April 30, 2022, 10:25:08 AM »
Updated to beta 5

added new path locked behind dsm walls for higher player counts