Author Topic: Have lots of CPU to go around, want faster compiles? read on...  (Read 1003 times)

supertanker

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I was screwing around with ArghRad today (looking for more obscure command line options) when I came across the -threads option.

As far as I can tell, a higher number (2-4 is about as fast as I could get it to go) makes it compile faster, at the expense of using more CPU. I don't think a very high number (above 5) will get you much more performance.

On my new computer, my blitzremake.map lit in 72 seconds using -threads 1

using -threads 2, it compiled in 33 seconds, with a tiny bit of noticable lag in other programs.

I would NOT recommend trying this on older machines. I had a gig of ram and a 3800+ dual core AMD to spare so I don't know how this will affect older machines.

Smokey

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Re: Have lots of CPU to go around, want faster compiles? read on...
« Reply #1 on: August 21, 2006, 09:06:11 PM »
haha  bliztremake. What a waste of your time

Cobo

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Re: Have lots of CPU to go around, want faster compiles? read on...
« Reply #2 on: August 21, 2006, 09:19:36 PM »
I had a gig of ram and a 3800+ dual core AMD to spare...
You sure like to brag about it.

supertanker

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Re: Have lots of CPU to go around, want faster compiles? read on...
« Reply #3 on: August 22, 2006, 07:21:31 PM »
No, you think?

Its just exciting having something that isn't a 7 year old POS.