I did a compile yesterday and everything worked fine.
The only change I made to the map was to put a brush covering another brush that has an arrow on it. The covering brush apears when there are 4 or less players so they don't see the arrow anymore and don't go that way cause another func_dsm brush has blocked that path (did this on both teams, btw). I recompiled and came up with this error.
btw: I never touched the sky or aanything, as this error is eluding to.
condump:
loopback: client_connect
;
;
;
]vernice_cf
]
Downloading env/rt.jpg
Server does not have this file.
Downloading env/rt.tga
Server does not have this file.
Downloading env/rt.pcx
Server does not have this file.
Downloading env/bk.jpg
Server does not have this file.
Downloading env/bk.tga
Server does not have this file.
Downloading env/bk.pcx
Server does not have this file.
Downloading env/lf.jpg
Server does not have this file.
Downloading env/lf.tga
Server does not have this file.
Downloading env/lf.pcx
Server does not have this file.
Downloading env/ft.jpg
Server does not have this file.
Downloading env/ft.tga
Server does not have this file.
Downloading env/ft.pcx
Server does not have this file.
Downloading env/up.jpg
Server does not have this file.
Downloading env/up.tga
Server does not have this file.
Downloading env/up.pcx
Server does not have this file.
Downloading env/dn.jpg
Server does not have this file.
Downloading env/dn.tga
Server does not have this file.
Downloading env/dn.pcx
Server does not have this file.
GL_FindImage: can't load env/rt
GL_FindImage: can't load env/bk
GL_FindImage: can't load env/lf
GL_FindImage: can't load env/ft
GL_FindImage: can't load env/up
GL_FindImage: can't load env/dn
newbie has entered the game
Paintball 2 v1.774
by Digital Paint
Help?
Or should I just recompile and pray?