Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
BAREL???
« previous
next »
Print
Pages: [
1
]
Author
Topic: BAREL??? (Read 1037 times)
[bd]imalamp
VM-68
Posts: 116
BAREL???
«
on:
October 28, 2006, 05:18:41 PM »
what numbers do i do for what to make a barrel on bsp
(BSP IS THE COOLEST SOFTWARE EVER)
Logged
bitmate
Autococker
Posts: 1248
Re: BAREL???
«
Reply #1 on:
October 28, 2006, 05:21:20 PM »
Code:
[Select]
"GiveBarrel" "type"
as an entity for info_player_deathmatch
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: BAREL???
«
Reply #2 on:
October 29, 2006, 11:07:00 PM »
This information is a bit outdated, but it will give you something to go on as far as entities are concerned:
http://digitalpaint.planetquake.gamespy.com/v2/docs/ents.html
"item_pballbarrel" is what you want to create barrel upgrades that can be picked up.
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
BAREL???