Ok, I made a small map (extremely small) just to test out a hud that I am making. I couldn't remember what the names of any 4 team maps where, so I made one and ran it through a "final compile". As soon as the round starts I get this repeating in the console infinitely:
SZ_GetSpace: overflow
WARNING: msg overflowed for Zorchenhimer
This is with build 17, pretest 3. Condump, .bsp, and .map attached.
Any ideas?