Author Topic: New Map: Ruin Remake  (Read 2403 times)

MosEz

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New Map: Ruin Remake
« on: August 16, 2007, 03:34:34 PM »
Hey

Well, maybe 2 years ago Pimp made the map "Ruin" a fusion between indune and pbcup.

5 days ago Viper and me had a look on it and thourght,well we could make a remake of it.

Thats Ruin http://rapidshare.com/files/49381653/ruin.bsp.html

Remake Beta 1.
ftp://85.214.56.218/pub/Maps/beta/ruinr_b1.bsp
And some Screens















Enjoy it :)

« Last Edit: August 16, 2007, 04:21:32 PM by MosEz »

T3RR0R15T

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Re: New Map: Ruin Remake
« Reply #1 on: August 16, 2007, 03:38:14 PM »

Cobo

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Re: New Map: Ruin Remake
« Reply #2 on: August 16, 2007, 03:39:37 PM »
Is that water? Why does it look so weird?

KnacK

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Re: New Map: Ruin Remake
« Reply #3 on: August 16, 2007, 03:39:46 PM »
Nice layout ;D

MosEz

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Re: New Map: Ruin Remake
« Reply #4 on: August 16, 2007, 03:44:10 PM »
its ice :P test it
btw i dont play with the new water cuz it lags :P

Cobo

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Re: New Map: Ruin Remake
« Reply #5 on: August 16, 2007, 03:45:15 PM »
Nah, I'm too lazy :P

But the pics look nice :)

Krewzer

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Re: New Map: Ruin Remake
« Reply #6 on: August 16, 2007, 04:26:57 PM »
That's a lot of lights, I'm glad I'm not paying that light bill.
Looks really good, gj.
Speaking of lights though.... the lights look really thick, I'd suggest making them so only one rivet is shown. And, even though you have nice even lighting, it might make the map look cooler if you experiment with some area lights instead of the consistent lighting layout. Just a couple of quick thoughts which I saw. Lookin good though.

lekky

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Re: New Map: Ruin Remake
« Reply #7 on: August 16, 2007, 06:29:24 PM »
plays quite well. The only problem is that all action must go through the middle and leads to a rush to mid followed by lining. Maybe a route away from mid, or another entrance to mid would be cool not sure :P

jitspoe

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Re: New Map: Ruin Remake
« Reply #8 on: August 16, 2007, 06:36:26 PM »
The map doesn't really look like ruins of any sort.  More like a warehouse.  I've attached a demo review pointing out some things that could be revised.  The big thing is the fact that you can see all the way across the map at some angles, and r_speeds exceed 4000, sometimes even when you're staring at a wall.  I seem to recall the original ruin having the same problem.

y00tz

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Re: New Map: Ruin Remake
« Reply #9 on: August 16, 2007, 11:29:55 PM »
The map doesn't really look like ruins of any sort.  More like a warehouse.

It's not ruins... it's a remake of Pimps map Ruin.  Or maybe I missed a </sarcasm> tag.

MosEz

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Re: New Map: Ruin Remake
« Reply #10 on: August 17, 2007, 03:20:35 AM »
yes@yootz u r right
and lekky and jitspoe thanks for ur information wewill work on it :)

jitspoe

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Re: New Map: Ruin Remake
« Reply #11 on: August 17, 2007, 12:26:56 PM »
Quote
ru·in      [roo-in] Pronunciation Key - Show IPA Pronunciation
–noun 1.   ruins, the remains of a building, city, etc., that has been destroyed or that is in disrepair or a state of decay: We visited the ruins of ancient Greece.
2.   a destroyed or decayed building, town, etc.
3.   a fallen, wrecked, or decayed condition: The building fell to ruin.
4.   the downfall, decay, or destruction of anything.

Eiii

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Re: New Map: Ruin Remake
« Reply #12 on: August 17, 2007, 01:38:14 PM »
It shows the destruction of the usage of a word.

Cobo

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Re: New Map: Ruin Remake
« Reply #13 on: August 17, 2007, 01:31:37 PM »

KnacK

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Re: New Map: Ruin Remake
« Reply #14 on: August 17, 2007, 07:06:29 PM »
pwn'd by my own firewall:

Code: [Select]
Request denied by Frontier Materials Concrete WatchGuard HTTP proxy.
Reason: one or more categories denied helper='WebBlocker.1' details='Violence'

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Method: GET
Host: www.urbandictionary.com
Path: /define.php?term=ruin