Author Topic: Glitch on Siegecastle map?  (Read 2057 times)

JiGSaW

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Glitch on Siegecastle map?
« on: August 02, 2007, 07:51:35 AM »
So, I noticed a kid in a pub, jumping off the castle and going around killing everyone so I spec'd him.  Apparently it's a glitch but i'm not sure. 


http://zilla-clan.net/upload/266769


Check it.

FlaMe

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Re: Seigecastle Glitch.
« Reply #1 on: August 02, 2007, 08:39:47 AM »
theres a ledge there... its a little tricky to do though

[GT]Snipen

  • Stingray
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Re: Seigecastle Glitch.
« Reply #2 on: August 02, 2007, 09:37:06 AM »
http://dplogin.com/forums/index.php?topic=7673

http://zilla-clan.net/upload/028636

jumping out of the castle on seige, shouldn't that have been fixed?



I've only been able to do this when it's 1v1 and the person i'm against has the flag.

So, You just noticed ? Ten Days later, again.

JiGSaW

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Re: Seigecastle Glitch.
« Reply #3 on: August 02, 2007, 11:44:29 AM »
I didn't notice because i'm not a forum troll.  And because I was probably high. :D

hellHOUNDz

  • Stingray
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Re: Seigecastle Glitch.
« Reply #4 on: August 02, 2007, 10:32:26 PM »
wouldn't supprise us

jitspoe

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Re: Seigecastle Glitch.
« Reply #5 on: August 03, 2007, 12:48:00 PM »
Snipen pm'd me that he got the ent file in place to fix this.  It should be straightened out now.

skitzo

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Re: Seigecastle Glitch.
« Reply #6 on: August 03, 2007, 01:44:56 PM »
also i noticed that u r able to do this on otb servers so... u may wanna giv them that ent file too

Chef-Killer

  • Map Committee
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Re: Seigecastle Glitch.
« Reply #7 on: August 03, 2007, 03:26:32 PM »
Yeah, of course, because the OTB server don't have this ent file. If somebody can attach it or pm me, i will upload it.

But one question, how can i edit the base entity (entitie you need a brush for in bsp) with an ent file? Isn't there a model type instead of origin?

jitspoe

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Re: Seigecastle Glitch.
« Reply #8 on: August 03, 2007, 03:52:52 PM »
It is, but in the case of triggers, the brush is just used to get the mins and maxes.  I modified the entity reading code to support specifying those directly.

http://dplogin.com/files/maps/siegecastle.ent

That file SHOULD be included with the server files.  Sounds like you aren't doing full updates.