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Heh, Doom 3 lighting.
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Topic: Heh, Doom 3 lighting. (Read 1015 times)
y00tz
Autococker
Posts: 2742
Heh, Doom 3 lighting.
«
on:
August 08, 2007, 05:34:04 PM »
Haha check out the picture on the right side:
http://uncyclopedia.org/wiki/Doom_3
(For those too lazy to click)
The caption reads:
http://uncyclopedia.org/wiki/Image:Black.png
Quote
As you can see, Doom 3 has the most advanced shadow rendering system of any current system
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Heh, Doom 3 lighting.
«
Reply #1 on:
August 08, 2007, 08:54:02 PM »
You've been reading my quakesrc posts, haven't you?
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y00tz
Autococker
Posts: 2742
Re: Heh, Doom 3 lighting.
«
Reply #2 on:
August 08, 2007, 10:07:11 PM »
* y00tz thinks for a second...
Haha maybe, did you post this on there? If so, sorry man
Or do you just dislike the amazing Doom 3 "lighting"?
I'm actually a pretty big fan of the game, and the engine..
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Heh, Doom 3 lighting.
«
Reply #3 on:
August 08, 2007, 10:26:15 PM »
haha, no problem - just giving you a hard time. It's really not that bad if you adjust the gamma, though I tend to prefer precalculated radiosity as it has softer and more realistic lighting.
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Apocalypse
Autococker
Posts: 1463
Re: Heh, Doom 3 lighting.
«
Reply #4 on:
August 09, 2007, 08:36:02 AM »
That was short lol why is there a picture of a black square?
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Eiii
Autococker
Posts: 4595
Re: Heh, Doom 3 lighting.
«
Reply #5 on:
August 09, 2007, 02:17:41 PM »
Someone missed the joke.
Also, precalculated radiosity + real time lighting effects is my preference.
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Cobo
Autococker
Posts: 1362
Re: Heh, Doom 3 lighting.
«
Reply #6 on:
August 09, 2007, 02:33:30 PM »
I like fullbright games the best.
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Heh, Doom 3 lighting.