I need a target_temp_entity to carry on repeating the effect for the entire duration of the map. I tried triggering it with a trigger_always, but it doesn't do anything... Basically, in my new city siege map belaruse, I made some big factories and I want smoke puffs from the chimneys. I have the smoke puffs working but I need them to carry on triggering.
Edit: Trigger_always is now working... but the temp entities only appear once.
Edit2: Got it going, but every time it fires I get the message Warning: Entity Used Itself. Which is true... but I don't need that when playing the map.