Author Topic: COLOR CODE THE GUNS  (Read 2374 times)

loial21

  • Autococker
  • Posts: 2807
COLOR CODE THE GUNS
« on: June 30, 2005, 06:04:39 PM »
Any one else here having a little trouble picking out a stingray from a traccer or even a carbine.

The last gun models and colors made weapons dissertation easy, That is all....

b00nlander

  • Autococker
  • Posts: 784
Re: COLOR CODE THE GUNS
« Reply #1 on: June 30, 2005, 06:11:33 PM »
actually, guns are fine as they are. Its really not hard to distinguish a trracer from a stingray or a carbine, cmon. No need to change anything on that...

loial21

  • Autococker
  • Posts: 2807
Re: COLOR CODE THE GUNS
« Reply #2 on: June 30, 2005, 06:20:13 PM »
Acording to you and others they are fine. But, I cant tell from 40' which is which and Im not lying. If they are spawned I can understand the point of view "just remember what is where", that is fine but after weapons gets dropped and im flying around becuase this is a non realistic paint ball game i need to know if thiere is a better model gun to get the job done. What is wrong with adding a little bit color to help those of us that dont have supervision, now your just being silly.

IronFist

  • Autococker
  • Posts: 1304
_
« Reply #3 on: June 30, 2005, 07:40:59 PM »
Post removed
« Last Edit: July 25, 2010, 11:29:01 PM by IronFist »

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: COLOR CODE THE GUNS
« Reply #4 on: June 30, 2005, 08:54:57 PM »
Get glasses?  Increase your resolution?  If I start coloring the weapons, it'll be hard to distinguish between players and items (that is, if you're already having trouble distinguishing between weapons).

loial21

  • Autococker
  • Posts: 2807
Re: COLOR CODE THE GUNS
« Reply #5 on: June 30, 2005, 09:10:34 PM »
I remember you being more helpful when someone said somehting about being color bind. :(

Termin8oR

  • Autococker
  • Posts: 1023
Re: COLOR CODE THE GUNS
« Reply #6 on: July 04, 2005, 05:42:51 PM »
LoL Loial, they have a point? Im not using alpha ver. yet and I dont have any problems!
Its just you buddy! :D

-Termin8oR

loial21

  • Autococker
  • Posts: 2807
Re: COLOR CODE THE GUNS
« Reply #7 on: July 04, 2005, 09:05:50 PM »
LOL it was a random rant,  at least make the stingray traccer carbine look different.

agent-hwk

  • VM-68
  • Posts: 178
Re: COLOR CODE THE GUNS
« Reply #8 on: July 04, 2005, 11:27:41 PM »
i have trouble seeing the carbine,traccer and the stingray. maybe just color the handle diff

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: COLOR CODE THE GUNS
« Reply #9 on: July 05, 2005, 12:35:32 PM »
Well, those guns might not even be around for much longer, so it's kind of a moot point.

loial21

  • Autococker
  • Posts: 2807
Re: COLOR CODE THE GUNS
« Reply #10 on: July 05, 2005, 09:16:59 PM »
That is the whole point of my posting "Developer's Manifest"   Why then make moot points known? Or some one help you.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: COLOR CODE THE GUNS
« Reply #11 on: July 05, 2005, 10:05:35 PM »
*might*