Author Topic: MATRIX PAINTBALL ;D  (Read 941 times)

sk89q

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MATRIX PAINTBALL ;D
« on: September 09, 2007, 10:48:34 PM »
:D

I was screwing around on my server. This is kind of fun for a DM map. You now have to anticipate movement so that the trajectory and timing is right for the balls.

ball_life 5
ball_speed 500
bouncy 1
bounceback 2
sv_gravity 100

The balls bounce slow, the balls move slower than you, you float slowly, and you can semi-fly! Don't run into your own grenades!

*Note: you're not supposed to increase ball_life, especially if you're on an Internet server, since the game will start to lag/freeze. It worked fine for me with 3 people at ball_life = 5 on a 1 mb/sec+ connection. Setting it at 10 started to freeze the server for half a second occasionally.

nopyo

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Re: MATRIX PAINTBALL ;D
« Reply #1 on: September 09, 2007, 10:53:37 PM »
Got any fun demos of it?

sk89q

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Re: MATRIX PAINTBALL ;D
« Reply #2 on: September 10, 2007, 12:40:53 PM »
Nope, but...

paintball2://64.27.12.194:27916

nopyo

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Re: MATRIX PAINTBALL ;D
« Reply #3 on: September 10, 2007, 03:05:17 PM »
Nice game, lol. here's demo: ~3 min. you need to make a folder called "matrix" in pball/maps, then, copy ub_cliff into that folder.