Author Topic: .Locs / .Ents?  (Read 3131 times)

QueeNiE

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.Locs / .Ents?
« on: September 11, 2007, 02:20:59 PM »
Howdee.


I was wondering if anyone would be willing to share the information with me on how to:

1: Create .ent files

2. create .loc files

3. Help me find somewhere to download already made .loc files


Many thanks,
Brock.


QueeNiE

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Re: .Locs / .Ents?
« Reply #2 on: September 11, 2007, 02:26:01 PM »
Thank you.

T3RR0R15T

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Re: .Locs / .Ents?
« Reply #3 on: September 11, 2007, 02:34:22 PM »

Eiii

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Re: .Locs / .Ents?
« Reply #4 on: September 11, 2007, 02:37:53 PM »
Loc files don't seem to be used by the bots or anything, though.

XtremeBain

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Re: .Locs / .Ents?
« Reply #5 on: September 11, 2007, 02:41:47 PM »
Loc files don't seem to be used by the bots or anything, though.
It sounds like you're mis-understanding the use of .locs then.  Their only (really partical) use is for team chat binds.

Thanks for pointing those out, T3RR0R15T.  I wonder how good those ones are, it takes quite a bit of work and testing to get them right.  I made about 20 really good ones for Xantha years ago (its format was incompatible with NoCheat/DP though).

T3RR0R15T

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Re: .Locs / .Ents?
« Reply #6 on: September 11, 2007, 02:43:28 PM »

Eiii

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Re: .Locs / .Ents?
« Reply #7 on: September 11, 2007, 04:36:59 PM »
Oh, haha. I thought by locs you meant the path files the bots generate when they roam around a map. Yes, locs are very useful. The bots, however, are not. ;)

QueeNiE

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Re: .Locs / .Ents?
« Reply #8 on: September 11, 2007, 05:12:05 PM »
Silly Eiii.

Those are .nod files.

Fail. :)

Zorchenhimer

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Re: .Locs / .Ents?
« Reply #9 on: September 11, 2007, 06:37:37 PM »

QueeNiE

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Re: .Locs / .Ents?
« Reply #10 on: September 11, 2007, 07:22:53 PM »
el oh el