3rd update:
Pending the completion of maps/sprties, the RPG is playable
(milestone 0.9)
Features:
- Isometric or 2d top-down switch (3d in the works)
- NPC System with quests and shops
-Trade System
- UDP networking (restricted to 100 players, could support many more)
- Configurable FPS (30 by default, 55max.)
- Chat system
-server-side 'persistent world', including rapid saves
-MySQL database back-end, with php front-end
- Leveling system
- "Active Mapping" map-making tools, IsoMap and TopMap.
to do:
-scripting
-graphics (2d sprites, tiles, etc. 3d when canvas becomes GLcanvas)
-graphical effects (water tiles render twice to reflect objects where distance to object's base is <= objects height, particle effects, animations)
-crude implementation of dedicated, versatile server (think mini-mmorpg)
- Resource gathering (fishing, etc.) Done in 0.8
- Fix broken mini-map Done in 0.6
- Title screen 0.8
- Loading screen 0.8
- Credits 0.7
- menu systems see scripting
- improved mouse support 0.6
- joystick support cancelled
- mobile device version cancelled