Jitspoe,
My concern was that it was too easy to cap on the map. If you're capping the left route, through the water and then up, to the high railing side you have no one in jail shooting at you till you almost cap. That's why the railing is so high on that side. I understand you're trying to keep it easier for people who can't jump well, but that's part of learning the game, seeing people do it and learning to do it also. I suppose I could lower that rail but that would make that path the safest route for capping. It would also be a quicker escape when grabbing.
I could turn and bring the stairs up to the catwalk. Right now you can double jump to the flag from that angled wall, I think it adds a little something for the better jumpers. And you can get up to the catwalk on that angled wall. Maybe moving the steps or even adding a short ladder by the flag would help. It's not a hard jump to jump from the lift side of the catwalk over the short part of the rail to grab/cap. My goal was to make it so no route had a massive advantage/disadvantage.
Jumping on the roof was something I asked for opiniions on in a earlier post. I personally like that kind of stuff. I know there's at least a couple of places it can be done. Including doublejumping off the flag ralling. Once you get up there you're limited to that bases rooftop area and it's a great fun spot for snipers.
The map wasn't designed intenionally to get on the roofs. I suppose in fairness to new people I problably should add clip brushes to prevent it.... opinions from anyone else?
I'll definately look at finding another easier way to cap from within the same room that has the flag. Maybe widening the catwalk to make the jump over the low rail would be enough. Maybe even another ramp in the spawn room under the jail windows up to the catwalk would offer some choice. Jail kills rule.
Jitspoe I know you're a busy man, I appreciate you taking the time to look at everyones maps and trying to help us with them.
Loial21 (yes I spelled it correctly), thanks for the gj
Raise the roof outside the cap center? Raise it even more? The only reason I see to raise it higher would be for getting on the roof... is that what you're talking about?