Author Topic: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook  (Read 9020 times)

Termin8oR

  • Autococker
  • Posts: 1023
GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« on: November 11, 2007, 11:41:38 AM »
Hey guys after an overnighter and a lot of caffeine, the map looks good.

This was a fun ride, and I would definitely do it again.

I would like to thank Spook for helping me with my lighting problems, he is a great team member to have.
I would also like to thank Eiii for last minute help with the map.

Thank you both.

Thank you GGC for holding this contest, I hope to see more in the future.


Screenshots:






















Download the map here -> http://zilla-clan.net/upload/606611

Spook I look forward to mapping with you in the future.



*HINT* I have a couple more idea's being worked on right now. :D

QueeNiE

  • 68 Carbine
  • Posts: 435
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #1 on: November 11, 2007, 12:04:41 PM »
Tres sexie

oli887

  • Stingray
  • Posts: 69
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #2 on: November 11, 2007, 12:08:48 PM »
Good job guys :D I like this map. And great Spook like jump in the middle. Ice in the pipe would be awesome

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049

blaa

  • Autococker
  • Posts: 1218
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #4 on: November 11, 2007, 12:39:34 PM »
5th screenshot looks awful. Last three sshots look quite cool on the other hand.

DrRickDaglessMD

  • 68 Carbine
  • Posts: 376
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #5 on: November 11, 2007, 12:53:44 PM »
I like the tire stacks, I wish I had remembered them!

The r_speeds with reflective water on are pretty high though, 5500+. Suppose it can't be helped though, its a nice open map with some cool paths. nice work!

- Dagless

y00tz

  • Autococker
  • Posts: 2742
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #6 on: November 11, 2007, 01:33:57 PM »
y00tz needs to fix the scaling on those CTP textures...

Looks great
« Last Edit: November 11, 2007, 01:55:14 PM by y00tz »

Termin8oR

  • Autococker
  • Posts: 1023
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #7 on: November 11, 2007, 01:54:34 PM »
Yeah the map could use a lot more work than what we put into it, a lot of minor errors occurred in the last hour or making cause of the lack of sleep and frustration with lights!
We are planning to finish the map the with much detail and quality, and I forgot about reflective water, but without it they are low but not the greatest.

But thank you for the positive feed back. :D

Eiii

  • Autococker
  • Posts: 4595
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #8 on: November 11, 2007, 03:28:11 PM »
Uh, I would remove the 3 I added at the end. That was just sorta my personal revision number. >_> It'll be a lot easier for people to use if it's just called mixer...

Termin8oR

  • Autococker
  • Posts: 1023
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #9 on: November 11, 2007, 04:31:50 PM »
Sorry, forgot to do that.
And does it really matter?

Eiii

  • Autococker
  • Posts: 4595
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #10 on: November 11, 2007, 04:36:56 PM »
Not really. People are just gonna remember 'Mixer' instead of 'Mixer3'.

Termin8oR

  • Autococker
  • Posts: 1023
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #11 on: November 11, 2007, 04:38:45 PM »
Not really. People are just gonna remember 'Mixer' instead of 'Mixer3'.

True, but if they want to play it they will remember the 3 and know that Eiii helped me out when I was in need.
And thank you again by the way.

S8NSSON

  • Autococker
  • Posts: 709
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #12 on: November 15, 2007, 05:03:26 PM »
Seems i don't have the textures for this?
Are they custom? If so why are they not included?

Spook

  • Autococker
  • Posts: 2542
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #13 on: November 15, 2007, 05:14:50 PM »
they are all ctp1/stock pb textures. you can grab the ctp1 textures here: http://dplogin.com/forums/index.php?topic=7836.0

S8NSSON

  • Autococker
  • Posts: 709
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #14 on: November 16, 2007, 10:38:13 AM »
If these ctp1 textures are not part of the official DP release they should be included with the map.

MINUS 2 POINTS!!!

MOFO

  • 68 Carbine
  • Posts: 387
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #15 on: September 16, 2009, 12:14:27 PM »
this isnt the map with the trains in it is it?

_burnt

  • Autococker
  • Posts: 698
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #16 on: September 16, 2009, 12:15:51 PM »
this isnt the map with the trains in it is it?

Download and see youself......

wizzi

  • VM-68
  • Posts: 159
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #17 on: September 16, 2009, 12:41:04 PM »
good map.

can you make a texture pak for it? i dont seem to have the textures on my pc.

Props

  • PGP
  • Posts: 23
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #18 on: September 16, 2009, 12:52:50 PM »
The link isn't working. :(

wizzi

  • VM-68
  • Posts: 159
Re: GGC Mapping Contest Entry: Mixer By Termin8oR & Spook
« Reply #19 on: September 16, 2009, 01:56:45 PM »
use the second one that sk88q put up