Sorry, KOTH hasn't really been documented yet. Simply make a brush entity called "hill", and anybody touching that hill will get points. Also, in KOTH mode, make sure you add some extra spawns outside of the base. Since it isn't round based, spawn camping can be really bad in KOTH mode. Oh, and I noticed grenades were spawing up on the top of the wall. Is this intentional... oh, wait, nevermind. I see what's going on. Hm. That ledge is probably going to have to go, though. The r_speeds are way too high when you're up there, and you can see through the walls, which looks bad and is cheap (I made that mistake in brainstorm). I also think it's screwing with the vis. If you want to post the map, I can try some stuff to improve the r_speeds.