Author Topic: Newmap - Boxed 2  (Read 18709 times)

Silly

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Newmap - Boxed 2
« on: November 28, 2007, 05:11:50 PM »
Hello ladies and gents!

Im proud to present Boxed 2... With co2.

Iv been workin on this for awhile, and i am quite eager to release it. There are many a change in this map, so take a look.

Screenie's to be coming

--------------------
Major Changes
-Added co2
-Mid is different
-Bases are changed


Beta 1
http://zilla-clan.net/upload/062936
Beta 2
http://zilla-clan.net/upload/318385
Beta 3
http://zilla-clan.net/upload/761952


« Last Edit: December 01, 2007, 12:41:43 PM by Silly »

nightryder

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Re: Newmap - Boxed 2
« Reply #1 on: November 28, 2007, 05:40:34 PM »
maybe upload the bsp

Spook

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Re: Newmap - Boxed 2
« Reply #2 on: November 28, 2007, 05:42:20 PM »
lol :P the bsp file and the prt file do look different. (or maybe that's just my computer)

Silly

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Re: Newmap - Boxed 2
« Reply #3 on: November 28, 2007, 05:50:53 PM »
no they both look the same

sorry :P

Edit

Fixed it

Ty guys

Spook

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Re: Newmap - Boxed 2
« Reply #4 on: November 28, 2007, 07:18:04 PM »
2 things i noticed.

1.


iced floor, just a simple alt+f fix. (both sides)
2. The entrance to the tall barrel stacks just outside of base. Red sides is significantly smaller then the blue sides

Silly

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Re: Newmap - Boxed 2
« Reply #5 on: November 28, 2007, 07:31:20 PM »
:O

So it is! Thanks spook! Will fix in next beta!

Also i will fix that texture. Anything else that needs fixing?

Sonny

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Re: Newmap - Boxed 2
« Reply #6 on: November 28, 2007, 11:37:23 PM »
Also i will fix that texture. Anything else that needs fixing?

ya. Please remove the co². I have this map often played without co². And it made me fun!

Silly

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Re: Newmap - Boxed 2
« Reply #7 on: November 29, 2007, 07:38:10 AM »
Lmao. All the good players like it without co2 but all the annoying pub people like it with co2.

Perhaps if this ever does get released i can make it so that there is a pub version with co2 and a match version without co2


Sonny

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Re: Newmap - Boxed 2
« Reply #8 on: November 29, 2007, 09:05:46 AM »
g00d I <3 u

Silly

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Re: Newmap - Boxed 2
« Reply #9 on: November 29, 2007, 12:39:41 PM »
:)
lmao

Anymore suggestions?

jitspoe

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Re: Newmap - Boxed 2
« Reply #10 on: November 29, 2007, 07:05:10 PM »
You need to do something about the vast areas of wood planks.  It's not very appealing visually.  I guess it is called "boxed", but boxy maps are pretty common and not much to look at.

Silly

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Re: Newmap - Boxed 2
« Reply #11 on: November 29, 2007, 10:05:49 PM »
Beta 2 is now up!

Edit

Jitspoe, what do you suggest i do ?

marth

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Re: Newmap - Boxed 2
« Reply #12 on: November 29, 2007, 10:37:18 PM »
its a pretty good map, but im not a critic, but i do suggest taking out the hidden room, or at least making it harder to find :P

Silly

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Re: Newmap - Boxed 2
« Reply #13 on: November 30, 2007, 11:47:00 AM »
Why take out the hidden room? Its fun to find, and can be a good place to camp with flag.

jitspoe

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Re: Newmap - Boxed 2
« Reply #14 on: November 30, 2007, 06:35:01 PM »
I would suggest visiting a place that's like what you're trying to create.  A warehouse, superstore, garage... something along those lines.  Take a look at the walls and ceiling, make note of the details, and get some inspiration.  There's just too much monotony.  Besides, boards of that length are pretty unrealistic, and most large buildings aren't made out of materials like that to begin with.

Here's a few images from a quick google search that might get you started:

http://akamaipix.crutchfield.com/graphics/mediarelations/InsideWarehouse_300.JPG
http://www.answersingenesis.org/museum/images/docs/031001_warehouse_large.jpg
http://www.pikelumber.com/tour/akronplant/warehouse/pictures/Warehouse%20Packages.jpg
http://www.in-home.us/admin/dataimages/c36-warehouse%20thumb.jpg
http://www.rg-inc.com/Images/warehouse.JPG
http://www.ftz9.org/uploads/warehouse_higher_view.jpg
http://festivalguide.typepad.co.uk/blog/images/warehouse.jpg

marth

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Re: Newmap - Boxed 2
« Reply #15 on: December 01, 2007, 12:26:20 AM »
Why take out the hidden room? Its fun to find, and can be a good place to camp with flag.
when even bots can find it, it kind of destroys the perpose  :-\, and secret rooms that go somewhere special makes it more fun, like the secret on midnight, or the mistake on brainstorm :3

flamer

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Re: Newmap - Boxed 2
« Reply #16 on: December 01, 2007, 09:05:24 AM »
Hey Silly,

What a nice map. You did a great job. I love it :D

oli887

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Re: Newmap - Boxed 2
« Reply #17 on: December 01, 2007, 09:38:06 AM »
Is there any way to put like in CTF mode everyone starts with co2 and in 1 flag no one got Co2 ? Just like its possible to do with the white flag. ( Exemple: Propaint1 )

Silly

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Re: Newmap - Boxed 2
« Reply #18 on: December 01, 2007, 10:20:53 AM »
i hate one flag games. So pointess cause it turns out to be a spray battle.

Thanks anyway oli :P

oli887

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Re: Newmap - Boxed 2
« Reply #19 on: December 01, 2007, 10:43:04 AM »
Not talking about adding an 1 flag game. In propaint1 when its on CTF mode there are no white flags. But there are in 1 Flag. Also, the is a white base on the ice. Is there a setting like If mode = 1 flag 
                          Spawn 20 oz can at this place

So for your map add an 1 flag mode but instead of putting a white flags put some co2 cans.