Author Topic: Build 20  (Read 23159 times)

jitspoe

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Build 20
« on: November 29, 2007, 03:17:30 AM »
I'm pretty busy at the moment (obviously), so all you're getting is a win32 zip for now: http://dplogin.com/files/clients/windows/paintball2_build020_update_pretest2.zip

Test server is up at dplogin.com:27930 - easiest way to test is by deleting whatever map is on and connecting.  I was getting 500k/s+ download speeds.

Edit: Updated zip link.
« Last Edit: November 29, 2007, 12:55:19 PM by jitspoe »

b00nlander

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Re: Build 20
« Reply #1 on: November 29, 2007, 03:31:29 AM »
great. I copied the new files over the build19-installation (copied my installation without textures, maps and demos), and all I get is "modified content detected". I'll try your build now anyways... :/

edit:  216 kb/s on pbcup_pforest :)
eidt2: same terrible ping with both versions, but when I join the server with b19, I get a message "unknown command: svextensions"

FlaMe

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Re: Build 20
« Reply #2 on: November 29, 2007, 05:48:51 AM »
Yeah I'm afraid to play right now because after i extracted over build 19 I get a Modified Content Detected message after login.

Haha I'm not playing until someone narrows this problem down to a deletable file. =]

T3RR0R15T

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Re: Build 20
« Reply #3 on: November 29, 2007, 06:34:55 AM »
I have the same message.

I'm pretty busy at the moment (obviously), so all you're getting is a win32 zip for now: http://dplogin.com/files/clients/windows/paintball2_build020_update_pretest1.zip
Works with Vista64 too.
Mirror:
ftp://www.otb-server.de/pub/Game/paintball2_build020_update_pretest2.zip



Code: [Select]
Requesting maps/pbcup_pforest.bsp
Downloading maps/pbcup_pforest.bsp
1.53 MB received in 10.90 seconds. 144.01 KB/s.

Download works, but if i delete my map and texture folders, there is a bug. It doesn't download the sfx files.

Code: [Select]
.
.
.
Requesting textures/pball/hr4/wizwood1_8.jpg
Downloading textures/pball/wizwood1_8.jpg
12.19 KB received in 0.29 seconds. 42.48 KB/s.
Requesting textures/pball/hr4/b_metal1.jpg
Downloading textures/pball/b_metal1.jpg
68.70 KB received in 0.64 seconds. 108.02 KB/s.
GL_FindImage: can't load textures/sfx/caustics/caustics1_09
GL_FindImage: can't load textures/sfx/caustics/caustics1_03
GL_FindImage: can't load textures/sfx/caustics/caustics1_04
GL_FindImage: can't load textures/sfx/caustics/caustics1_05
GL_FindImage: can't load textures/sfx/caustics/caustics1_06
GL_FindImage: can't load textures/sfx/caustics/caustics1_07
GL_FindImage: can't load textures/sfx/caustics/caustics1_08
GL_FindImage: can't load textures/sfx/caustics/caustics1_10
GL_FindImage: can't load textures/sfx/caustics/caustics1_11
GL_FindImage: can't load textures/sfx/caustics/caustics1_12
GL_FindImage: can't load textures/sfx/caustics/caustics1_13
GL_FindImage: can't load textures/sfx/caustics/caustics1_14
GL_FindImage: can't load textures/sfx/caustics/caustics1_15
GL_FindImage: can't load textures/sfx/caustics/caustics1_16
GL_FindImage: can't load textures/sfx/caustics/caustics1_17
GL_FindImage: can't load textures/sfx/caustics/caustics1_18
GL_FindImage: can't load textures/sfx/caustics/caustics1_19
GL_FindImage: can't load textures/sfx/caustics/caustics1_20
GL_FindImage: can't load textures/sfx/caustics/caustics1_21
GL_FindImage: can't load textures/sfx/caustics/caustics1_22
GL_FindImage: can't load textures/sfx/caustics/caustics1_23
GL_FindImage: can't load textures/sfx/caustics/caustics1_24
GL_FindImage: can't load textures/sfx/caustics/caustics1_25
GL_FindImage: can't load textures/sfx/caustics/caustics1_26
GL_FindImage: can't load textures/sfx/caustics/caustics1_27
GL_FindImage: can't load textures/sfx/caustics/caustics1_28
GL_FindImage: can't load textures/sfx/caustics/caustics1_29
GL_FindImage: can't load textures/sfx/caustics/caustics1_30
GL_FindImage: can't load textures/sfx/caustics/caustics1_31
GL_FindImage: can't load textures/sfx/caustics/caustics1_32
GL_FindImage: can't load textures/sfx/flame/flame1_01
GL_FindImage: can't load textures/sfx/flame/flame1_02
GL_FindImage: can't load textures/sfx/flame/flame1_03
GL_FindImage: can't load textures/sfx/flame/flame1_04
GL_FindImage: can't load textures/sfx/flame/flame1_05
GL_FindImage: can't load textures/sfx/flame/flame1_06
GL_FindImage: can't load textures/sfx/flame/flame1_07
GL_FindImage: can't load textures/sfx/flame/flame1_08
GL_FindImage: can't load textures/sfx/flame/flame1_09
GL_FindImage: can't load textures/sfx/flame/flame1_10
GL_FindImage: can't load textures/sfx/flame/flame1_11
GL_FindImage: can't load textures/sfx/flame/flame1_12
GL_FindImage: can't load textures/sfx/flame/flame1_13
GL_FindImage: can't load textures/sfx/flame/flame1_14
GL_FindImage: can't load textures/sfx/flame/flame1_15
GL_FindImage: can't load textures/sfx/flame/flame1_16


Is there a serverbrowser update too?
The demo menu looks better now. Maybe [Play] first and [Cancel] to the right side?
« Last Edit: November 29, 2007, 03:18:48 PM by T3RR0R15T »

KiLo

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Re: Build 20
« Reply #4 on: November 29, 2007, 11:24:57 AM »
Well I get the modified content message to but I want to test it out so I am going to connect to your test server and you are going to deal with it and not ban me. ;D

Edit: Connected. Downloaded. Look at the speed below.


ViciouZ

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Re: Build 20
« Reply #5 on: November 29, 2007, 12:34:50 PM »
I guess the modified content is for the game executable then.

jitspoe

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Re: Build 20
« Reply #6 on: November 29, 2007, 12:50:13 PM »
I forgot to update the file checks.  Sorry about that.  I was in a hurry.  I'll update the first post with a new zip in a bit.

Edit: Updated.

KiLo: Nice!

T3RR0R15T: Script images have never downloaded.  It's on the todo list (and vote page), but I just wanted to get this build done for now.  Hopefully I can get that implemented soon.

sk89q

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Re: Build 20
« Reply #7 on: November 29, 2007, 01:00:00 PM »
SEXY.

However, I'm only getting ~100 kb/sec at the moment =(

...which is still a huge improvement.

KnacK

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Re: Build 20
« Reply #8 on: November 29, 2007, 01:22:58 PM »
* KnacK ping-floods everyone getting over 3 kb/s..........

sk89q

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Re: Build 20
« Reply #9 on: November 29, 2007, 01:46:17 PM »
I don't think a ping flood from your connection would do much :B

KiLo

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Re: Build 20
« Reply #10 on: November 29, 2007, 02:16:11 PM »
I think I found a possible bug. Since I updated I can't use the serverbrowser. It comes up and I can see the servers and who is in them but I can't double click to join and it doesn't recognize what maps I already have.

T3RR0R15T

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Re: Build 20
« Reply #11 on: November 29, 2007, 02:24:59 PM »
Works for me.

U renamed the folder? Maybe "Paintball 2 (Build 19)" to "Paintball 2 (Build 20)" ?
Than u must update the registry: HKEY_CURRENT_USER\Software\Digital Paint\Paintball2

QueeNiE

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Re: Build 20
« Reply #12 on: November 29, 2007, 02:46:57 PM »
Its still downloading at the same speed for me.. :-\

What did I do wrong?

KiLo

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Re: Build 20
« Reply #13 on: November 29, 2007, 02:51:40 PM »
Try connecting to jitspoe's test server.

Apocalypse

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Re: Build 20
« Reply #14 on: November 29, 2007, 03:13:28 PM »
KiLo is it the one called "test server" because I dont see any other with test in there name?

magalhaes

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Re: Build 20
« Reply #15 on: November 29, 2007, 03:30:59 PM »
Quote
Test server is up at dplogin.com:27930

KiLo

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Re: Build 20
« Reply #16 on: November 29, 2007, 03:47:15 PM »
In the console just type connect dplogin.com:27930

Apocalypse

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Re: Build 20
« Reply #17 on: November 29, 2007, 03:53:18 PM »
Yeah I put it in wrong thats all it worked fine except didn't show the time, screeny below.

Apocalypse

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Re: Build 20
« Reply #18 on: November 29, 2007, 04:35:02 PM »
Sorry for the double but can I still play normally with build20?

jitspoe

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Re: Build 20
« Reply #19 on: November 29, 2007, 08:14:59 PM »
Yeah I put it in wrong thats all it worked fine except didn't show the time, screeny below.
You're still using build 19.