Author Topic: Build 20  (Read 23160 times)

mewa

  • 68 Carbine
  • Posts: 277
Re: Build 20
« Reply #80 on: December 07, 2007, 10:00:25 PM »
ignore last post. download file above into C:\Games\Paintball\, or whatever your main paintball directory is.

then rename to pthreadVC.dll

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 20
« Reply #81 on: December 07, 2007, 10:36:04 PM »
1. Don't double post.
2. What application is giving you that error?

y00tz

  • Autococker
  • Posts: 2742
Re: Build 20
« Reply #82 on: December 08, 2007, 12:27:30 AM »
1. Don't double post.

What he means here is use the modify button in the top right.   

However, DO NOT download pthreadVC.dll, this file comes with Paintball 2, unless you compiled from source.  Downloading it from another site might constitute modified content. (I doubt it since it's not OS as far as I know, so probably same filesize)

Furthermore, you are likely getting this because you did not install the full version, you probably installed the update only.

To remedy this no matter what, completely re-install by downloading and running this installer: http://dplogin.com/files/clients/windows/paintball2_build020_full_pretest1.exe

Magical-Tree

  • Stingray
  • Posts: 88
Re: Build 20
« Reply #83 on: December 08, 2007, 12:42:21 PM »
All seems to be working on my system so far. The new download speeds are amazing, Great work jitspoe.



~MT

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 20
« Reply #84 on: December 08, 2007, 03:16:20 PM »
Don't think I said this yet, so I'll say it now.

Jits, the download speeds are amazong.  :D

Apocalypse

  • Autococker
  • Posts: 1463
Re: Build 20
« Reply #85 on: December 08, 2007, 07:43:25 PM »
Please get the linux version out soon so I dont have to use my laptop.
P.S. I'm back :D

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 20
« Reply #86 on: December 08, 2007, 08:26:47 PM »
Please get the linux version out soon so I dont have to use my laptop.

Hopefully soon.  I'm not on my laptop much anymore, and I've got a Linux box that I'm always on.

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049
Re: Build 20
« Reply #87 on: December 09, 2007, 02:24:42 AM »
I need the linux version for the server =[

Sonny

  • 68 Carbine
  • Posts: 380
Re: Build 20
« Reply #88 on: December 13, 2007, 08:16:27 AM »
I need the linux version for the server =[

same....

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 20
« Reply #89 on: December 14, 2007, 05:43:38 PM »
Found some bugs.  There are some textures that are the wrong scale.  This is in the last update (i think).  Also, the ingame serverbrowser doesn't work (that might be do to some config issues though).

Rick

  • Map Committee
  • Autococker
  • Posts: 2190
Re: Build 20
« Reply #90 on: December 14, 2007, 06:01:17 PM »
Yer my serverbrowser works, but when i had b19 i was able to double click a server to start pb2 connecting to it. Also it use to be able to read what maps i have, now all the maps are red(Meaning I don't have them). All i can do is view who is the server and what ping/server it is. O and maps. Is this a problem caused by the new b20 update or something that i may of done?

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Build 20
« Reply #91 on: December 14, 2007, 06:06:48 PM »
Z, that usually means the hr4 textures are in the wrong place.. Or you've copied textures/pball into textures/pball/hr4/

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 20
« Reply #92 on: December 14, 2007, 07:34:45 PM »
Z, that usually means the hr4 textures are in the wrong place.. Or you've copied textures/pball into textures/pball/hr4/

Nope.  The texture in the first shot (adoor03_4.jpg) is 64x64 in "\pball\textures\pball" and 256x256 in "\pball\textures\pball\hr4".

Edit:

I also just started getting the modified content error today.  I'm gonna get a fresh textures folder to see if that fixes it.

Re-edit:

Ok, so I was wrong.  :P  Somehow I had a bunch of regular textures in the hr4 folder.

Herron

  • VM-68
  • Posts: 235
Re: Build 20
« Reply #93 on: December 15, 2007, 09:06:12 AM »
Ok, so I was wrong.  :P  Somehow I had a bunch of regular textures in the hr4 folder.

yeah, for the 2nd pic the barrel texture is w_brl1.jpg with the top of w_brt1.jpg -- as far as i know, there is not a 256x256 version of this, although there is for red/yellow/purple/blue/white2-3 . . . go figure

KiLo

  • Autococker
  • Posts: 2086
Re: Build 20
« Reply #94 on: December 15, 2007, 03:34:45 PM »
Yer my serverbrowser works, but when i had b19 i was able to double click a server to start pb2 connecting to it. Also it use to be able to read what maps i have, now all the maps are red(Meaning I don't have them). All i can do is view who is the server and what ping/server it is. O and maps. Is this a problem caused by the new b20 update or something that i may of done?

I have the same problem and I know that I did everything right. Strange thing is though, it works right on my Vista partition but not on my XP partition.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 20
« Reply #95 on: December 22, 2007, 04:18:44 AM »
Check the news.  Merry Christmas.

webhead

  • Committee Member
  • Autococker
  • Posts: 1185
Re: Build 20
« Reply #96 on: December 22, 2007, 08:15:04 AM »
topic split? where to?

oh and jits, i just uploaded those 3 build 20 files to my server, so you can put me back on the list.
http://garrettw.net/public/mirror/pb2/

oh and you might be interested to know that after putting up all those install files at the beginning of this month, my bandwidth usage went from just under 200MB/month to just over 7GB for this month ... and the month's not over yet :)

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Build 20
« Reply #97 on: December 22, 2007, 08:51:12 AM »
I think I'll mirror too, so my 3500GB bandwidth allowance doesn't go to waste.

http://dp2.viciouz.co.uk

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 20
« Reply #98 on: December 22, 2007, 09:37:20 AM »
Of course the OTB-FTP too: ftp://www.otb-server.de/pub


Servers are updated in the next hour...

y00tz

  • Autococker
  • Posts: 2742
Re: Build 20
« Reply #99 on: December 22, 2007, 10:00:15 AM »
Thanks for the new build, merry Christmas to you too.   The sounds are good, even for the deaf guy.