Put it up on the beta server for testing. It had a nice clean style overall, but there are a few things that need tweaking:
- Red wood texture on the multi-board ramps needs to be rotated on the sides.
- One of the DP crate textures is backward.
- Some of the blue barrels are misaligned.
- The spawn room should probably just be removed. Those tend to cause a lot of issues with idle players, not to mention they cram everybody in the same area so it's easy to spawn camp.
- You should really put some kind of newbie-friendly path to the second flag. This isn't a jump mod, and trick jumps shouldn't be required to obtain flags. I'd guess at least 90% of the paintball2 players couldn't reach that flag. All it does is increase the gap between vets and new players, making it less fun for everybody.
- Might want to angle the ramp to the high "back door" path down a bit to make it more accessible as well. It's more fun when all the players can attack from all angles.
I realize you probably intended this for match play, but if all the skilled players can already do the jumps, then there's no harm in adding some extra paths so it's accessible to new players as well. Try to design your maps in a way that can help the game grow rather than drive new players away.