Ok, put the map up on the beta server and did some play testing. Some things that need to be fixed:
- If you're under the ledge and step on the jump pad, you just bounce up and down and hit your head repeatedly.
- Some of the spawns - up on the upper ledge in particular - are facing the wall.
The low spawns behind boxes work pretty well, but when you spawn up top, it tends to be almost instant death.