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Digital Paint Discussion Board
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Mapping
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Chef-Killer
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teleporters
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Topic: teleporters (Read 950 times)
Nikademis
Stingray
Posts: 72
teleporters
«
on:
January 02, 2008, 05:17:40 PM »
I am trying to make teleporters that only one team can enter. I made the teleporter & its target, but placing teamnumber (Key) and 1 (value) in the teleporter enity doesn't work.
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Garrett
Autococker
Posts: 1372
Re: teleporters
«
Reply #1 on:
January 02, 2008, 06:38:44 PM »
I don't believe that this will work. If it does, that would be kinda of sneaky to use in a map...
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jitspoe
Administrator
Autococker
Posts: 18802
Re: teleporters
«
Reply #2 on:
January 03, 2008, 03:01:14 AM »
Team specific teleporters aren't implemented, but you could always request and vote for them.
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Eiii
Autococker
Posts: 4595
Re: teleporters
«
Reply #3 on:
January 03, 2008, 09:51:13 AM »
Ideally the request should be for 'team-specific entities (doors, teleporters, buttons)' so that jits can't slack off and just do the teleporter thing, then release the build.
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Digital Paint Discussion Board
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teleporters