Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
Official Feature Votes
»
Feature: RCON status text printing
« previous
next »
Print
Pages: [
1
]
2
Author
Topic: Feature: RCON status text printing (Read 7297 times)
sk89q
Global Moderator
Autococker
Posts: 1049
Feature: RCON status text printing
«
on:
January 05, 2008, 06:33:03 PM »
Print status text onto the screen (that sticks and that doesn't scroll/interfere with the chat) from RCON.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #1 on:
January 05, 2008, 07:23:38 PM »
Can you elaborate a bit? I'm not sure if what you're asking is possible.
Logged
Cobo
Autococker
Posts: 1362
Re: Feature: RCON status text printing
«
Reply #2 on:
January 05, 2008, 07:31:43 PM »
He's talking about having something like cprint but that doesnt outputs to the console.
I think its possible, with the svc_layout command, altought that would conflict with the "This map requires x teams" messages. As I recently learned from experience.
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #3 on:
January 05, 2008, 08:08:09 PM »
Like Cobo said, something like svc_layout, but intrinsically simpler. Basically, it would be cool if I could overlay a dialog to a user over RCON. Even a funname enabled word-wrapped line of text with new line characters could work.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #4 on:
January 05, 2008, 10:00:49 PM »
Just to clarify: this is for when you're using the paintball2 client, connected to a server, using the rcon status command for the server you're connected to?
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #5 on:
January 05, 2008, 10:26:29 PM »
Indeed.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #6 on:
January 05, 2008, 10:29:40 PM »
The rcon response comes in on a different channel than regular server messages. It uses a connectionless print command. Is that not enough to do what you need?
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #7 on:
January 06, 2008, 12:59:48 AM »
Oh, I'm not talking about the response. I'm talking about something to show on clients.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #8 on:
January 06, 2008, 06:37:34 PM »
I'm really confused about what you're requesting, then.
Logged
Cobo
Autococker
Posts: 1362
Re: Feature: RCON status text printing
«
Reply #9 on:
January 06, 2008, 07:32:08 PM »
You know how centerprint draws a string in the clients screen? Well, another thing that centerprint does is that it also prints the string in the console.
So what sk89q asks is a command like centerprint but that doesnt output to the console.
Maybe even more functionality than centerprint, like drawing a pic, etc.
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #10 on:
January 06, 2008, 08:21:12 PM »
Just something like centerprint but instead stays on the side of the screen and does not disappear (or make other things disappear).
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #11 on:
January 06, 2008, 11:46:36 PM »
Wait, so you're asking for something like the dialogue message box? I thought you were wanting to do something with the "status" command executed via rcon.
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #12 on:
January 07, 2008, 12:41:13 AM »
Oh no, I meant the former. I was a bit ambiguous.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #13 on:
January 07, 2008, 01:38:49 AM »
Does the dialog message box cover what you're requesting?
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #14 on:
January 07, 2008, 03:10:46 AM »
Well, the RCON part is half of it.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #15 on:
January 07, 2008, 03:23:48 AM »
So you want rcon responses put in some kind of message dialog?
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #16 on:
January 07, 2008, 05:50:47 PM »
Example:
screendialog <user> <message>
screendialog 3 Blah blah blah, type !vote in console to vote
Then, for user #3, on his screen, on the side, "Blah blah blah, type !vote in console to vote" shows in a box.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #17 on:
January 07, 2008, 06:45:13 PM »
Ok, I think I finally understand what you want now: something like the connectionless packet "print" command, except it puts the output in a dialogue box.
http://dplogin.com/dplogin/featurevote/feature.php?id=10067
Logged
sk89q
Global Moderator
Autococker
Posts: 1049
Re: Feature: RCON status text printing
«
Reply #18 on:
January 07, 2008, 07:20:47 PM »
I also have to be able to invoke it by RCON, because sending connectionless packets from a different server is not very reliable.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: Feature: RCON status text printing
«
Reply #19 on:
January 07, 2008, 08:02:03 PM »
Could you spell out exactly what you're trying to do with this? If you're invoking it from the same server, why does it need to use rcon?
Logged
Print
Pages: [
1
]
2
« previous
next »
Digital Paint Discussion Board
»
Development
»
Bugs, Feature Requests, and Feedback
»
Official Feature Votes
»
Feature: RCON status text printing