Download Here.Things changed in the second beta:
*Changed the garage doors to doors made out of bars
*Replaced/Changed the huge side paths to a series of mine-shaft resembling caves
*added a ladder dj up to a path that leads to second flag from the aforementioned caves
*made the low a little less boxy, so to speak
*fixed the r_speeds problems in low with func_walls
*roanoak -> roanoke
*tried to use more lanterns and less crate lights
*fixed getting behind the bunkers on one side of low
*fixed the autocockers floating in the ceiling
*changed the second flag area design
*added a way from mid to each side's high
*made the rivets in the ladders smaller
*fixed minor texture alignment issues
*Replaced the ground textures with ones I found more fitting
*made the ground thicker
*more lighting
*removed the water in low, too dark to see it
*added water on the side paths, along with the other vastly improved visuals in that area
*and more I think
comments please, I think the lighting is a little low in some places still, but I have yet to see any other issues.