Anyway, sorry for the flame. I'm not one for disliking people, but if you perpetually hurl insults at me, sooner or later I'm going to quit liking you.
On a serious note, digi drew a parallel to changes in sports. Now, I'm no sports historian, but I'm fairly certain that there were quite a number of evolutions and changes to the game we Americans now know as football. There had to have been. The thing has rules up the wazoo. They didn't just spontaneously come into existence overnight. Times change. People change. Strategies change. New things get introduced that the old rules didn't account for.
Now, take the ball flight in paintball2. How many of you seriously think the old ball flight would work well in the game now? Things have changed. Nearly everyone is playing on highspeed internet access, and people strafe jump at velocities that would exceed highway speed limits. Players can now move faster than the old balls used to fly. The old balls moved so slow that we even had to reduce the gravity. These days, people could practically run circles around them. We had to do it that way back then because of velocity restrictions we didn't know how to work around. Later I fixed that and set the ball velocities to be that of real paintballs. Some public testing revealed that this opened up a whole new range of strategies. Instead of having to lob balls over everything and aim at the sky the whole time, you could actually shoot through and under various obstructions, and hit targets where you were aiming! I and others thought this was a good thing. I'm sorry for trying to improve the game. Please forgive me.
Now, if you truly believe the old ball flight was better. That's fine. Go set yourself up a server with it.
Oh, and how would you suggest I go about introducing new features in the future, Blitz?