Author Topic: New Map: 700bc beta 2  (Read 6548 times)

M-A-Zing

  • 68 Carbine
  • Posts: 274
Re: New Map: 700bc beta 2
« Reply #40 on: March 30, 2008, 02:09:41 PM »
i'll try that,
could would someone who has bsp that wont crash with the leak check help me? either post or pm me and ill give you a link to the map file and can you run the leak check?

M-A-Zing

  • 68 Carbine
  • Posts: 274
Re: New Map: 700bc beta 2
« Reply #41 on: March 30, 2008, 09:29:58 PM »
thanks to some help from cusoman i can finally release beta 3. i know there are still plenty more mistakes, so please tell me.

y00tz

  • Autococker
  • Posts: 2742
Re: New Map: 700bc beta 2
« Reply #42 on: April 01, 2008, 02:10:46 AM »
i can finally release beta 3. i know there are still plenty more mistakes

Why not do your own dirty work first?

M-A-Zing

  • 68 Carbine
  • Posts: 274
Re: New Map: 700bc beta 2
« Reply #43 on: April 03, 2008, 03:50:09 PM »
does the lack of colored lighting have anything to do with a colormap?

y00tz

  • Autococker
  • Posts: 2742
Re: New Map: 700bc beta 2
« Reply #44 on: April 05, 2008, 02:17:26 AM »
Nope, it shouldn't.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: New Map: 700bc beta 2
« Reply #45 on: April 12, 2008, 10:43:17 PM »
does the lack of colored lighting have anything to do with a colormap?
Like if it's missing for the compiler?  Probably.

Checked it out, but a lot of the stuff I pointed out in my previous demo is still there.  I think you need to work on making the lower maze less confusing as well as possibly adding DSM to it so people will see each other with low player counts.

Added the new beta to the beta server.

i_am_a_pirate

  • Autococker
  • Posts: 759
Re: New Map: 700bc beta 2
« Reply #46 on: April 15, 2008, 01:11:04 PM »
either make low less confusing, or add directions (like those blue and red arrows)