Author Topic: Map - Suicide Pyramid  (Read 9447 times)

Krewzer

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Map - Suicide Pyramid
« on: April 03, 2008, 12:43:02 PM »
  Pretty simple layout. Lots of open air, rspeeds aren't too bad considering the openness. Made a blue brick texture which hopefully someone with skillz can either make look better or replace. (wanted a darker blue)
  Supports ctf koth dm
  Extract to your paintball2 folder.

Edit: lastest version is beta 2: http://dplogin.com/forums/index.php?action=dlattach;topic=12856.0;attach=4704
« Last Edit: May 17, 2008, 10:37:39 PM by Krewzer »

RiMiNi

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Re: Map - Suicide Pyramid
« Reply #1 on: April 03, 2008, 04:25:53 PM »
wow i havent downloaded yet and it is so fukn sexy.

EDIT: ingame that blue brick is horrid

i noticed a few ceiling lights (the yellowish ones) that are misaligned

Deranged

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Re: Map - Suicide Pyramid
« Reply #2 on: April 03, 2008, 08:53:05 PM »
Why didn't you just use city_2_6 or brick2_1?

No matter, here's a better blue brick in regular and hr4 versions.

it makes all the difference in the map, you're welcome :)

y00tz

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Re: Map - Suicide Pyramid
« Reply #3 on: April 04, 2008, 11:57:31 AM »
Looks fantastic :)

Kaos

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Re: Map - Suicide Pyramid
« Reply #4 on: April 04, 2008, 01:10:56 PM »
krewzer ur maps get better and better each release keep on working

Re

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Re: Map - Suicide Pyramid
« Reply #5 on: April 04, 2008, 01:34:29 PM »
It has a different feel than most maps. I like it. Good job!

Krewzer

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Re: Map - Suicide Pyramid
« Reply #6 on: April 04, 2008, 05:39:38 PM »
Thanks guys, and a big whoopazz thanks to Deranged for providing the blue brick jpgs.

jitspoe

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Re: Map - Suicide Pyramid
« Reply #7 on: April 08, 2008, 10:54:26 PM »
My parents had brick just like that on the side of their house... except it was a different hue. ;)

I've put the map up on the beta server.  Sorry it took so long.  Been behind on forum posts.

I think a different filename might be in order - something like spyramid.  I keep forgetting which letters of which word you used. :P

Also, the map info file needs to have the same name as the bsp, so beta/supyra_b1.txt, not beta/supyra.txt.  Thanks for including that, though.

Pretty well constructed, overall.  I've attached the usual.

Deranged

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Re: Map - Suicide Pyramid
« Reply #8 on: April 09, 2008, 06:43:43 PM »
Thanks guys, and a big whoopazz thanks to Deranged for providing the blue brick jpgs.


You're welcome, glad to help out with any new decent maps getting released :). Now, to pay me back, when this one's done, get it and stack put on er33t and paintcentral servers :D.

skitzo

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Re: Map - Suicide Pyramid
« Reply #9 on: April 09, 2008, 07:36:29 PM »
Haven't played it yet or downloaded but judging from those screenshots the map looks very "different" and fun to play Good Job =]

Krewzer

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Re: Map - Suicide Pyramid
« Reply #10 on: May 17, 2008, 10:36:32 PM »
Here is beta 2. Changed name to spyramid to see if it's easier to remember... may change again or back to supyra.
The middle has been re-done, and if I may say so, looks alot better than the arrow crates.
The strange texture/alignment problem is fixed. I like the texture and spent alot of time aligning that texture. The wall texture and sky texture was the closest match I could find for this map. Most maps don't tower over the wall heights so  I did what I could. I did make the top wall thicker and the sky higher.

Apocalypse

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Re: Map - Suicide Pyramid
« Reply #11 on: May 18, 2008, 08:20:05 AM »
There is no place to cap Krewzer either that or I missed it but other than that it looks great.

ViciouZ

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Re: Map - Suicide Pyramid
« Reply #12 on: May 18, 2008, 08:51:42 AM »
I hadn't until now taken the time to play this but it looks set to be the next pub classic, it has just the right mixture of death-defying leaps, huge slopes and fast gameplay.

Although I would like to kick you in the balls for the horrific blue brick texture :D

Krewzer

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Re: Map - Suicide Pyramid
« Reply #13 on: May 18, 2008, 11:50:44 AM »
Apocalypse: You cap at the other teams flag location. I seemed to be able to cap just fine.
ViciouZ: I admitted I needed help with a blue brick texture... didn't mean to make you sick. :)

Apocalypse

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Re: Map - Suicide Pyramid
« Reply #14 on: May 19, 2008, 07:39:45 AM »
No in CTF there is no cap I havent tried any othergame types on it.

ViciouZ

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Re: Map - Suicide Pyramid
« Reply #15 on: May 19, 2008, 09:55:18 AM »
No in CTF there is no cap I havent tried any othergame types on it.

There is a base, it works for me.

Apocalypse

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Re: Map - Suicide Pyramid
« Reply #16 on: May 20, 2008, 02:39:07 PM »
:( that's weird where is the base?

Krewzer

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Re: Map - Suicide Pyramid
« Reply #17 on: May 20, 2008, 04:38:23 PM »
Actually you cap where your flag is, (not at the other teams flag) which is at the top room on each pyramid. I tightened up the base entity on b2 so that you had to enter pyramid to cap instead of just running by outside. If you have the other teams flag and are standing on the post where your flag is and it's not capping then there's a problem. I'll have to take another look at it.

Edit: Works fine for me... are you playing ctf mode? Default mode is KOTH.
« Last Edit: May 20, 2008, 05:02:36 PM by Krewzer »

jitspoe

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Re: Map - Suicide Pyramid
« Reply #18 on: May 24, 2008, 09:57:15 AM »
Looks good.  I've got it up on the beta server.  I don't see any issues so far.  Thanks for including and structuring everything properly in the zip, though you may want to use the other brick texture.

i_am_a_pirate

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Re: Map - Suicide Pyramid
« Reply #19 on: May 24, 2008, 01:43:49 PM »
I put on a negative gravity and it looks like you've made a really wierd sky 'roof'. It's no just a roof, it's like a box.

Usually:
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Also, it's still too low, even with the strange box sky. I can easily hit my head on it (and I suck!)


EDIT:

Could this be a potential siege map? I mean what with all the disappearing and re-appearing game-mode brushes that change the map!

EDIT2:

Just a tip: have you scaled down your HUD for the screen? If so, just use cl_drawhud 0. If not (and your HUD is normal) It doesn't matter