Maybe a raise in 32 units, but JUST the sky. That way the archways will still keep a nice pace going. Also, that misaligned archway brush, I found that and fixed that already
I will take a look at a more detailed escape for the water, I have a pretty good idea on how to do that, and I have space to do it behind that wall.
vojtaso, they are the ctp1 textures, you can find them here:
http://dplogin.com/forums/index.php?topic=7836.0As you can see, i barred it off, and the walls go back a bit more. That was above the grating is on an angle to give it a bit more visual appeal, It does look better, thanks for the reminder to do that.
I also raised the sky so you can move a bit more freely on the higher levels now.