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Digital Paint Discussion Board
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Flag / Pongball return timeout
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Topic: Flag / Pongball return timeout (Read 983 times)
DrRickDaglessMD
68 Carbine
Posts: 376
Flag / Pongball return timeout
«
on:
April 24, 2008, 05:37:26 PM »
Evening all,
Does anyone know if the flag / pongball has a variable which can be set in BSP which controls the length of time before it returns to the initial position when untouched?
- Dag
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jitspoe
Administrator
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Posts: 18802
Re: Flag / Pongball return timeout
«
Reply #1 on:
April 25, 2008, 09:12:31 AM »
I don't think there's any way to change that from the map. You can, however, make it instantly return with a trigger_hurt.
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Digital Paint Discussion Board
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Flag / Pongball return timeout