Author Topic: Jump animation  (Read 1178 times)

Fred187

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Jump animation
« on: November 26, 2005, 01:17:27 PM »
The build 14 player model work very well with jumping animations, the current model just doesn't seem as real. This is probably already in the works but could you sort out some new animations? The legs just seem too rigid, the knees should be more bent.

jitspoe

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Re: Jump animation
« Reply #1 on: November 26, 2005, 01:24:38 PM »
Yeah, the animations need work, but the reason I did it that way was so it matched the bounding box.  It's a lot easer to hit people while using build 15.

Here's how the jumping player model fit in the bounding box in build 14:

  *
 ***
| **|
|** |
|   |
|___|


And here's how it fits in 15:

 ___
| * |
|***|
| * |
|* *|


Pardon the poor ASCII art.

Fred187

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Re: Jump animation
« Reply #2 on: November 26, 2005, 04:23:37 PM »
Very well explained. I understand it, and I'm part Irish!