Author Topic: Ultra expert mode  (Read 1747 times)

FreudDu31

  • Stingray
  • Posts: 89
Ultra expert mode
« on: December 03, 2005, 08:05:11 AM »
I know command EXPERT but can we have an EXPERT mode with bullet at 200 and co2 empty like on shock map  ???

IronFist

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« Reply #1 on: December 03, 2005, 01:13:27 PM »
Post removed
« Last Edit: July 25, 2010, 11:01:38 PM by IronFist »

XtremeBain

  • Developer
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  • Posts: 1470
Re: Ultra expert mode
« Reply #2 on: December 03, 2005, 02:29:40 PM »
I highly recommend NOT doing what Ironfist has suggested because .ent files do not work in that nature.

He is some-what correct that this can be accomplished at a semi-permenant basis by creating .ent files for each map you desire playing, however you must learn how to create .ent files from the original .bsp files.  Since there isn't much documentation on this topic, I created a mini-tutorial at http://dpball.com/forums/index.php?topic=1337.0 (got 1337, Ironfist ;))

Alternatively you can commission someone to make all these files for you :)

IronFist

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« Reply #3 on: December 03, 2005, 02:32:43 PM »
Post removed
« Last Edit: July 25, 2010, 11:01:35 PM by IronFist »

FreudDu31

  • Stingray
  • Posts: 89
Re: Ultra expert mode
« Reply #4 on: January 20, 2006, 02:04:03 PM »
Can you send me blitz.ent on clanfr@hotmail.fr

SkateR

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Re: Ultra expert mode
« Reply #5 on: January 21, 2006, 02:06:20 PM »
If you get the blitz.ent file, all you have to do is put it in your maps folder(if your sevrer is home ran) and it will play like "shock"

FreudDu31

  • Stingray
  • Posts: 89
Re: Ultra expert mode
« Reply #6 on: January 27, 2006, 07:17:02 AM »
I know tx but no one give me this ?!? blitz.ent

P!nk

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« Reply #7 on: January 27, 2006, 05:52:45 PM »
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« Last Edit: July 26, 2010, 02:47:07 AM by P!nk »

Matze

  • 68 Carbine
  • Posts: 346
Re: Ultra expert mode
« Reply #8 on: January 27, 2006, 06:11:32 PM »

FreudDu31

  • Stingray
  • Posts: 89
Re: Ultra expert mode
« Reply #9 on: January 29, 2006, 01:08:23 PM »
tx man  :D