Author Topic: npherno's skin tool  (Read 823 times)

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
npherno's skin tool
« on: May 19, 2008, 01:25:29 PM »
I just got this so I could try and skin 2 models I made, of 2 different grenades.

However, I cannot zoom in on the model although a tutorial I found was supposed to tell me how. Another problem is that I cannot see the cursor in any form once I hover over either the skin or model window, which makes it incredibly hard to paint.

Does anyone have experience with this and know how to make it work?

:-(

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: npherno's skin tool
« Reply #1 on: May 19, 2008, 03:18:41 PM »
I haven't used this in a while.  The only reason I needed it before was because the old version of QME didn't handle the texture paths correctly.  Now I just use QME.