Author Topic: Creating Maps?  (Read 1030 times)

Davy Jones

  • PGP
  • Posts: 27
Creating Maps?
« on: June 06, 2008, 11:47:49 AM »
I was wondering, how to create a map, like make the boxes, flags, team colors, set the guns, ammo,, grasshopper, c02. I mean I got the bsp map editor where you build a map but how do I create one, name it put it on forums and etc.

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Creating Maps?
« Reply #1 on: June 06, 2008, 11:55:58 AM »

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049
Re: Creating Maps?
« Reply #2 on: June 06, 2008, 05:44:40 PM »
There's also this... but it's very unfinished:
http://digitalpaint.therisenrealm.com/mapmaking/tutorial/basics

Byz

  • 68 Carbine
  • Posts: 409
Re: Creating Maps?
« Reply #3 on: June 10, 2008, 12:32:48 PM »
Choose "Flag" from worldspawn.
Key - "teamnumber"
Value - "1" -> red , 2 would be blue

Team colours
Make a info_player_deathmatch
Key "teamnumber"
Value - "1" -> red , 2 would be blue
Also if you want guns , ammo , hopper , co2 and barrels add these infos to the info_player_deathmatch too
Key - "givegun"
Value - "spyder" or any other gun you want
Key - "givehopper"
Value - "200" or 100.
Key - "givebarrel"
Value - "steel" or chrome or brass.
Key - "giveammo"
Value - "200" or 100 or 50 or any you want.
Key - "giveco2"
Value - "20oz"
Key - "loadedco2"
Value - "20oz"


EDIT: If you want to make a regular box , (i usually use the "box3" texture) select the box texture you want and make a brush of 64 grid. That should work.

And i think this should be removed to the "Mapping".
« Last Edit: June 10, 2008, 02:22:05 PM by Byz »