Actually spraying would be running around corners, hallways, paths, and maps in general with the gun blazing. Simply sitting at the exit on Blitz shooting the other exit is not, what I would consider, spraying. I call that strategy. If you can get there first, hold their team in, grab the flag, and then do a Blitz style jump to cap then you have just completed, what normal civilization would call, strategy. NOT SPRAY. Gun temp is counter productive. I applaud Jits for trying to make the game better but what sucks is when you get into a firefight with a jumper like Dyingjackel and you can't hit him and he can't hit you.... all the sudden you here click click click and then a newb runs around the corner and gets you. Ok so I'll wait for someone to tell me to aim better but we have all been there so don't flame. As far as the capping with your flag not at base, I like that... the capping and round ends I like to because that is how it is in real pball. I know this isn't real pball but I think that type of play would help teams who made one mistake, say on castle, and keep them from loosing the game in one round. I think that it makes the teams that win work harder and appreciate the win more. The other night Conflict had a great match with xB.... we made some dumb moves on castle and got wasted. Now we should practice that map some but a flag ending cap would have helped us out. Maybe Im crying to help the weak but who knows. Maybe I want this game to resemble real pball, which it never will, because this game is a unique mix of games. It mixes paintball, quake, and a jump style of play. The game as has strategy as well as balls out rushing. I think all in all some tweaks will have to be made but for now its great. Guntemp is my least favorite thing.
Todd