Author Topic: Newmap - The Big Green Carpet  (Read 8170 times)

Silly

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Newmap - The Big Green Carpet
« on: July 04, 2008, 10:08:13 AM »
This is my first two flagged map.
Also one of my smallest maps. Two paths, one through the middle, and the other through the side, which also can be accessed through the middle.








« Last Edit: July 19, 2008, 07:56:32 PM by Silly »

M-A-Zing

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Re: Newmap - The Big Green Carpet
« Reply #1 on: July 04, 2008, 12:12:04 PM »
This map is pretty much the same layout as Streamline which brings the problem of one route being longer than the other Maybe put the second flag in the low route. It is also very simple brushwork like the hills are just one sloped brush. And it is also very much open needs some filler.

Termin8oR

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Re: Newmap - The Big Green Carpet
« Reply #2 on: July 04, 2008, 12:56:11 PM »
The map looks good, but I think maybe somemore work and add detal/add-ons to the map.
Also the map looks a little empty making it very open.

Laged

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Re: Newmap - The Big Green Carpet
« Reply #3 on: July 04, 2008, 02:29:44 PM »
The walls are too boring and plain and so is the terrain.

Silly

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Re: Newmap - The Big Green Carpet
« Reply #4 on: July 04, 2008, 03:16:26 PM »
Hey, thanks for the comments guys.

I added more filler in the mid section, where it was needed most, and the made the other route a lot faster.

Major Change:



Added B2 to first post

Termin8oR

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Re: Newmap - The Big Green Carpet
« Reply #5 on: July 04, 2008, 04:26:07 PM »
There you go Silly.

Now that adds detail and some speed and will help the map greatly.
Good job and keep up the good work.

Great maps take time and become even better with the small add-ons here and there over time.
Just need an idea for the map and you're golden. :D

Laged

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Re: Newmap - The Big Green Carpet
« Reply #6 on: July 04, 2008, 04:27:17 PM »
Also, you can climb the ladder's sides too now - fix that.

Termin8oR

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Re: Newmap - The Big Green Carpet
« Reply #7 on: July 04, 2008, 04:29:23 PM »
Also, you can climb the ladder's sides too now - fix that.

I like that feature, because skinny ladders end up pushing you off and takes 1-3 tries to just get up them.
But if changed, its not the end of the world.

Laged

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Re: Newmap - The Big Green Carpet
« Reply #8 on: July 04, 2008, 04:33:13 PM »
Well now you can get stuck on the ladders when you just try to jump next to them, that can be really annoying.

Silly

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Re: Newmap - The Big Green Carpet
« Reply #9 on: July 04, 2008, 07:08:37 PM »
There you go Silly.

Now that adds detail and some speed and will help the map greatly.
Good job and keep up the good work.

Great maps take time and become even better with the small add-ons here and there over time.
Just need an idea for the map and you're golden. :D

Thanks a lot Termi. You comments and suggestions are always helpfull, so i always take them into consideration.

Thanks again.

To Lagged -

Dont tell me what to fix. Suggest what i fix. Im not going to let you tell me what to do.

Termin8oR

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Re: Newmap - The Big Green Carpet
« Reply #10 on: July 04, 2008, 07:33:37 PM »
Thanks a lot Termi. You comments and suggestions are always helpfull, so i always take them into consideration.

Thanks again.

Anytime Silly, it is good to see someone still mapping.
And also, Maybe add some wall terrain at the top of the walls to help make them not look so flat?
Also, I like the current flag stands. But I think they should be re-made into something original/brand new.

nub

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Re: Newmap - The Big Green Carpet
« Reply #11 on: July 04, 2008, 07:48:29 PM »
Put a high in there!

Silly

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Re: Newmap - The Big Green Carpet
« Reply #12 on: July 04, 2008, 08:15:20 PM »
Ahhhhh TERMI!

Your my GOD. Im done working on the walls in B3 and boy do they look sexy.

Thanks so much for that suggestion.

RiMiNi

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Re: Newmap - The Big Green Carpet
« Reply #13 on: July 04, 2008, 08:17:18 PM »

do those chunks of heavy solid rock look real to you? carved out nicely like that stuck on top of cylinders of the cliff

Silly

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Re: Newmap - The Big Green Carpet
« Reply #14 on: July 04, 2008, 08:28:59 PM »
new detail addons



EDIT**
you know what i like about small maps...

Compile time is REALLY FAST

Fast compile time = Fast updated betas.

Termin8oR

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Re: Newmap - The Big Green Carpet
« Reply #15 on: July 04, 2008, 08:56:07 PM »
Small maps do compile really nice and quick.
But not everyone likes to play small maps.

The walls do look MUCH better! :D
And I'm not a god, I just have good suggestions most of the times.

M-A-Zing

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Re: Newmap - The Big Green Carpet
« Reply #16 on: July 04, 2008, 11:06:24 PM »
Well my opinion is that the walls still look too flat, you could maybe add more bumps to them. Also the terrain and those rock pillars are not very natural. then the back wall is weird being just sky, you should probably add some rock. you could also make the hills less triangular.

Rick

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Re: Newmap - The Big Green Carpet
« Reply #17 on: July 04, 2008, 11:06:57 PM »
I really dislike this map :P, but i noticed you couldn't shoot out of 1 of the high bunkers.

RiMiNi

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Re: Newmap - The Big Green Carpet
« Reply #18 on: July 05, 2008, 04:29:14 PM »
yea now that ive actually looked at this map, i feel the same way Rick does.  preview from beta 3? also shows that you didnt do anything to those unnatural chunks of perfectly carved rock on top of cylinders of more rock. also, the bases bother me. you use almost the same thing in all of your maps, and I personally feel that it doesnt even look that great, and yea like Rick said, change the height of those bunkers.

Laged

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Re: Newmap - The Big Green Carpet
« Reply #19 on: July 05, 2008, 04:34:37 PM »
To Lagged -

Dont tell me what to fix. Suggest what i fix. Im not going to let you tell me what to do.

To Sally -

Maybe I would waste a second to write "I suggest to..." if you could even type my name properly.