Author Topic: New map: totus  (Read 33324 times)

UDead

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Re: New map: out city
« Reply #60 on: July 10, 2008, 08:00:12 PM »
i will in the morning

Holo

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Re: New map: out city
« Reply #61 on: July 10, 2008, 08:37:55 PM »
Why exactly is this called "out city" when it really has nothing to do with a city at all? Not a bad name, but just a bit curious.  ;D

UDead

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Re: New map: out city
« Reply #62 on: July 11, 2008, 03:58:57 AM »
Lol. I couldn't come up with a name and I had a friend help me and he came up with out city, so I don't know.

Hey everyone that sees this post I'm open to suggestions of what I should change my maps name to.



*Heres Beta 5*



Got to go to work see you all maby 6 or later.
« Last Edit: July 11, 2008, 04:30:25 AM by UDead »

M-A-Zing

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Re: New map: out city
« Reply #63 on: July 11, 2008, 10:23:57 AM »
you could try what i do and take words that i find in the dictionary like:

renascent
malediction
myriad
remunerate
anathema
rodomontade
obsequious
amanuensis
acerbic
kismet
bedizen
shibboleth
detritus
malaprop
extransigent
panegyric
supervene

look them up if you like, i don't remember what they mean, and its funny that spell check tried to correct some of these words.

Laged

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Re: New map: out city
« Reply #64 on: July 11, 2008, 12:45:16 PM »
Supervene :D

Vene is Finnish and means boat, Supervene = superboat :)

M-A-Zing

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Re: New map: out city
« Reply #65 on: July 11, 2008, 03:13:20 PM »
i didn't notice any mistakes, so it looks final worthy, but i haven't play tested with anyone, because i don't have a server and it isnt on the beta server yet (hint hint).

lilb990

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Re: New map: out city
« Reply #66 on: July 11, 2008, 03:24:44 PM »
Nice map you got there Im working on a map as well and having some problems Can anyone help me out??

EDIT:Mainly with ramps cause i have no idea how to make a ramp SORRY im a noob with mapmaking :P

UDead

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Re: New map: supervene
« Reply #67 on: July 11, 2008, 03:37:34 PM »
well i guss i will change the name to "supervene"

su·per·vene (spr-vn)
intr.v. su·per·vened, su·per·ven·ing, su·per·venes
1. To come or occur as something extraneous, additional, or unexpected. See Synonyms at follow.
2. To follow immediately after; ensue.
3. Philosophy To be dependent on a set of facts or properties in such a way that change can occur only after change has occurred in those facts or properties.



hey M-A-Zing test my map so i can see if i can post it on the final map page in the forums
« Last Edit: July 11, 2008, 06:59:31 PM by UDead »

M-A-Zing

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Re: New map: supervene
« Reply #68 on: July 11, 2008, 07:18:20 PM »
i would, but its not on the beta server (see previous post) but i think it would be fun 2v2

UDead

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Re: New map: supervene
« Reply #69 on: July 12, 2008, 03:58:58 AM »
whats jitspoe email so i can talk to him about puting my map on beta server?

Laged

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Re: New map: supervene
« Reply #70 on: July 12, 2008, 04:22:04 AM »
Just PM him or wait until he checks this thread

Cameron

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Re: New map: supervene
« Reply #71 on: July 12, 2008, 04:33:12 AM »
Wait till he checks the thread.  I remember waiting about 1 month for a response :).  Sometimes I do the same to people when I can't be bothered responding or I am just skimming through the forums. 

Just played the map quickly, this is going to be a fast paced map from what I can see.  The way its designed though I really like, although a selection of guns at the start should be limited as its really small, saying that because I think I started with loaded co2 and a carbine.

UDead

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Re: New map: supervene
« Reply #72 on: July 12, 2008, 04:41:35 AM »
I have it set up to where the co2 is already loaded because I hate waiting for it to load and someone comes and kills you, and you have to get you own gun at start and ammo. This map is not designed to compete with the high end maps.




Cameron

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Re: New map: supervene
« Reply #73 on: July 12, 2008, 04:44:56 AM »
The thing is though the other people are in the same boat, they have to re-load the co2 as well.  Make everything you have to pick up, and only 2-4 good guns, leave some people with a PGP and nothing but ammo, makes it more interesting.

UDead

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Re: New map: supervene
« Reply #74 on: July 12, 2008, 04:47:27 AM »
OK, well i guess my map is not done yet, "...." ill try something.



Hey Cameron,

Is there any way I could post a video tour of maps? I think there should be a way when you have a new map you can post a rec. of you map and be able to post it on the forms as a video clip and it would be like a map tour.

Laged

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Re: New map: supervene
« Reply #75 on: July 12, 2008, 04:54:59 AM »
Well I'm not Cameron but there is a way - You can record a demo and send it to the forums.
Then people can download the demo and check it, but that's useless because they can download the map and check it by theirselves.

UDead

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Re: New map: totus
« Reply #76 on: July 12, 2008, 05:02:27 AM »
what I'm talking about it being able to see the map as a video on the forms themselves without downloading the map. (like when looking for a house on line they have video tour so you don't have to really go to the house until you want to buy it or want to see what it looks like up close)



I'm changing my map name agian to "totus" meaning,
'totus'
Latin for
whole, entire, complete, all.

Chef-Killer

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Re: New map: supervene
« Reply #77 on: July 12, 2008, 05:03:06 AM »
Or you can make something like this.

ftp://otb-server.de/pub/Videos/

Laged

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Re: New map: supervene
« Reply #78 on: July 12, 2008, 05:05:31 AM »
Or you can record the demo with fraps and upload it to youtube and put a link here :P

UDead

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Re: New map: totus
« Reply #79 on: July 12, 2008, 05:07:51 AM »
well i have to go, i need to get ready to go to kings island



Man it was a long day yesterday, I didn't wake up till 10
« Last Edit: July 13, 2008, 08:50:22 AM by UDead »