Author Topic: New map: totus  (Read 33576 times)

Laged

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Re: New map: totus
« Reply #100 on: July 15, 2008, 11:46:22 AM »
For me that flag looks normal.

T3RR0R15T

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Re: New map: totus
« Reply #101 on: July 15, 2008, 01:42:31 PM »
For me that flag looks normal.

For me too.

U can use the HighRes Flags from this package: ftp://www.otb-server.de/pub/HR4.zip
But normaly in the package is the same u have.

UDead

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Re: New map: totus
« Reply #102 on: July 15, 2008, 06:10:34 PM »
ok, how do i update my map on the beta server, or dose a mod have to do it?

Laged

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Re: New map: totus
« Reply #103 on: July 16, 2008, 04:34:51 AM »
As someone already said - wait and be patient. Jits will check this thread and upload the map to the server if he thinks it's good enough.

UDead

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Re: New map: totus
« Reply #104 on: July 16, 2008, 05:12:53 AM »
I just asked a question, I didn't need some smart Alick remark saying
Quote
As someone already said - wait and be patient.
I just wanted to know if he had to do it or if I could, I wasn't asking when is he going to look at this thread and post on beta.

Laged

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Re: New map: totus
« Reply #105 on: July 16, 2008, 05:15:22 AM »
Well excuse me if I misunderstood your post. Jitspoe has to do it, you can't.

UDead

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Re: New map: totus
« Reply #106 on: July 16, 2008, 05:20:30 AM »
OK, thank-you

you know its funny to read over other ppls argument.


hey is my map compleate now?
« Last Edit: July 17, 2008, 04:59:00 AM by UDead »

UDead

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Re: New map: totus
« Reply #107 on: July 18, 2008, 03:58:23 AM »
hey is my map done or not?

*Heres my final completed map*
« Last Edit: July 20, 2008, 07:04:15 AM by UDead »

Laged

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Re: New map: totus (Complete)
« Reply #108 on: July 20, 2008, 10:10:05 AM »
I noticed just now - the r_speeds are over 2000 in some places. Did you use any hint brushes?
And yeah it's the final version but I felt like saying it :P

EDIT: With the 200 I meant 2000 Spook :P. And my computer can handle it, someone else might not be as lucky as me.
« Last Edit: July 20, 2008, 10:41:17 AM by Laged »

Spook

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Re: New map: totus (Complete)
« Reply #109 on: July 20, 2008, 10:34:26 AM »
Your computer has to be REALLY bad to not be able to handle that.

UDead

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Re: New map: totus (Complete)
« Reply #110 on: July 20, 2008, 01:23:08 PM »
I only have two hint brushes, and they are for the ladders.

Laged

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Re: New map: totus (Complete)
« Reply #111 on: July 20, 2008, 01:26:45 PM »
I use clip brushes for ladders. Anyway, 2000 r_speeds aren't that big of a problem, I just thought it was weird because the map is pretty small.

UDead

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Re: New map: totus (Complete)
« Reply #112 on: July 20, 2008, 02:05:55 PM »
so can one of the moderaders put this map in the complete map forum

EDIT: Thx who ever put my map on the forum ;D


Can anyone post this map up on the server for me please?
« Last Edit: July 22, 2008, 05:35:23 AM by UDead »

qs

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Re: New map: totus (Complete)
« Reply #113 on: July 27, 2008, 05:42:53 AM »
This map have bug or no? When you're blue and you will cap so dont point to blue score ?

T3RR0R15T

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Re: New map: totus (Complete)
« Reply #114 on: July 27, 2008, 06:11:54 AM »
It has a bug.

UDead

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Re: New map: totus
« Reply #115 on: July 29, 2008, 04:37:02 AM »
ok, ill fix it

Can someone help me fix it I tried and its not working for me?
« Last Edit: July 29, 2008, 05:07:09 AM by UDead »

T3RR0R15T

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Re: New map: totus
« Reply #116 on: July 29, 2008, 07:53:04 AM »
Send me the mapfile.

qs

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Re: New map: totus
« Reply #117 on: July 29, 2008, 02:47:46 PM »
I think that Its good map (without bugs) you think same?=)

Scope

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Re: New map: totus
« Reply #118 on: July 29, 2008, 04:54:15 PM »
This map is great =) ;D

UDead

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Re: New map: totus
« Reply #119 on: July 30, 2008, 04:20:40 AM »
T3RR0R15T to you email?