This map is getting off to a slow start, obviously.
I have many custom textures for the neighborhood theme. I could work on models, but i can only get a model as far as 3ds, without a skin.
as for the layout. I want it to be one that will not scare away players, and will not allow mindless rushing. I think it could either be a siege map at the end of the culdesac, or ctf, with non identical sides.
For the siege map it would have a construction site at the end to mark the edge of the map, then it would have three houses, maybe five. where you could go in and out of, but the flag would be in the backyard of the end house.
For CTF, each team would get a larger houses as a base (lots of work would be needed for realism) the flags would be in the backyards. then between bases would be many intertwined paths, maybe a city hall in the middle. but many buildings and yards, to mix the flow of play. It could even be a dsm map.