Author Topic: Trees and plant life for your maps  (Read 27338 times)

Zorchenhimer

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Re: Trees for your maps
« Reply #20 on: July 15, 2008, 12:17:29 PM »
Looks cool :)
You were able to make the shadows to the trees I guess :D

Actually, no.  sk89q is just pulling some tricks out of his sleeve.

Never mind.  I miss read that.  >.<

sk89q

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Re: Trees for your maps
« Reply #21 on: July 15, 2008, 02:48:05 PM »
I don't make maps with the intention of not finishing them :P I just rather put my free time into other things, since map making requires a lot of time.

M-A-Zing

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Re: Trees for your maps
« Reply #22 on: July 15, 2008, 03:31:27 PM »
can someone explain how i can put the trees and grass into a map? and how to make the leaves/grass just a plane?

QueeNiE

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Re: Trees for your maps
« Reply #23 on: July 15, 2008, 06:18:54 PM »
sk89q i wub you.

sk89q

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Re: Trees and plant life for your maps
« Reply #24 on: July 16, 2008, 09:40:22 AM »
More trees and some plant life:

http://digitalpaint.therisenrealm.com/downloads/models/sk89q_plantlife.zip

Note: I'm not sure you would want to use some of the models, namely the ferns, because the textures are large files.

cusoman

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Re: Trees and plant life for your maps
« Reply #25 on: July 16, 2008, 09:51:59 AM »
Wow those models you have made are looking fantastic. 
I have a request tho: Make a winter tree!! ;D

If you can make a pine-ish tree or just skin a normal tree to look semi-dead and snow covered that would be amazing.  I would put it in Frigid.

sk89q

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Re: Trees and plant life for your maps
« Reply #26 on: July 16, 2008, 10:10:43 AM »
generated*

I'll look into it.

RiMiNi

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Re: Trees and plant life for your maps
« Reply #27 on: July 16, 2008, 12:10:41 PM »
wow those look sick, how come the trees are so white though? the shrooms and grass look good as well.

Laged

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Re: Trees and plant life for your maps
« Reply #28 on: July 16, 2008, 03:29:24 PM »
There's one thing I found in tree6, I'm not sure if it's just me but I'll post it here:

Cameron

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Re: Trees and plant life for your maps
« Reply #29 on: July 16, 2008, 06:40:02 PM »
* Cameron adores the trees.

sk89q

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Re: Trees and plant life for your maps
« Reply #30 on: July 16, 2008, 07:47:01 PM »
I didn't have that problem, but I'll look into it. Can you upload the .map?

Cameron

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Re: Trees and plant life for your maps
« Reply #31 on: July 16, 2008, 08:29:42 PM »
If possible could you create a tree that has like a brown trunk with Green leaves, I don't there is currently one.  Unless, Laged told me wrong :P.

sk89q

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Re: Trees and plant life for your maps
« Reply #32 on: July 16, 2008, 11:19:50 PM »
You should be able to just copy the mesh to your own folder and replace the textures.

There's one with a brown-ish/yellow trunk.

Laged

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Re: Trees and plant life for your maps
« Reply #33 on: July 17, 2008, 06:16:16 AM »
I didn't have that problem, but I'll look into it. Can you upload the .map?

If that was for me yeah, I can. I made a map to test your new models and here it is.
Also, I get this message when I'm entering the map.

Cameron

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Re: Trees and plant life for your maps
« Reply #34 on: July 17, 2008, 02:48:36 PM »
Mhm.  I get that message as well.  Also when I tried out tree6 it did the same thing.

RiMiNi

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Re: Trees and plant life for your maps
« Reply #35 on: July 17, 2008, 03:03:22 PM »
There's one thing I found in tree6, I'm not sure if it's just me but I'll post it here:
Yea i got that same error. and the same on as the missing jpg. could the missing jpg be wahts making that part of the model go without a texture?

EDIT: HA! it was. i took a picture of the Trix Cereal Rabbit and put it in models/sk89q/trees/hr4 and named it b.jpg and it showed as the texture for the tree

jitspoe

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Re: Trees and plant life for your maps
« Reply #36 on: July 17, 2008, 04:07:31 PM »
Which program did you generate those with?  I was thinking about making a tree generator at one point, but it seems there are a few already.  This one looks amazing:

http://arbaro.sourceforge.net/

Too bad most computers wouldn't be able to handle that much detail.

Holo

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Re: Trees and plant life for your maps
« Reply #37 on: July 17, 2008, 04:16:08 PM »
Trix are for kids, not trees......

sk89q

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Re: Trees and plant life for your maps
« Reply #38 on: July 17, 2008, 05:56:00 PM »
Using: http://tinyurl.com/6hlz7d It's the only one that I know of that uses billboarding to cut down on poly.
« Last Edit: July 20, 2008, 07:40:24 PM by sk89q »

UDead

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Re: Trees and plant life for your maps
« Reply #39 on: July 18, 2008, 04:50:53 AM »
How do you get the tree to be solid, to where you cant walk through them? To make it realistic you really are not suppost to walk through trees.