Author Topic: Newmap : Napalm  (Read 13863 times)

aircrew

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Newmap : Napalm
« on: August 05, 2008, 01:36:38 AM »
Hey guys, I´ve finished my map. It´s good for 1on1 or 2on2, no more...Let´s watch a video from playing with my friend to see more and download a map , if you want. Please lekky and T3rr0r1st, put in on servers. Thanks for your time.Have a fun.

http://www.youtube.com/watch?v=sbll7lkhuuI

Cameron

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Re: Newmap : Napalm
« Reply #1 on: August 05, 2008, 02:45:32 AM »
Just had a quick look around, you are right, this would be horrible for a bigger number of people.  Still, a 1v1 would be as well.  That middle path is just a grab and cap path.  The side paths don't really have a use with that there.

aircrew

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Re: Newmap : Napalm
« Reply #2 on: August 05, 2008, 02:57:14 AM »
I can use ice way or normal way (grass) fast as a ramp way ;) and a middle path you can really easy line, so its hard to grab/cap...and in matches 2on2 its hard to rushing a middle path...but thanks for opinion

zimtstern

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Re: Newmap : Napalm
« Reply #3 on: August 05, 2008, 06:47:56 AM »
looks like a funny 1on1 map

ic3y

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Re: Newmap : Napalm
« Reply #4 on: August 05, 2008, 06:56:43 AM »
Please lekky and T3rr0r1st, put in on servers. Thanks for your time.Have a fun.

All forgot me xd.

aircrew

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Re: Newmap : Napalm
« Reply #5 on: August 05, 2008, 08:03:50 AM »
Yeah, arctic are really good servers, too, hehe....Thanks ic3

zimtstern

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Re: Newmap : Napalm
« Reply #6 on: August 05, 2008, 08:56:01 AM »
*hust* arctics are better *hust*
more lags on otb and qehs-.

Sonny

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Re: Newmap : Napalm
« Reply #7 on: August 05, 2008, 09:19:21 AM »
nice map. But I dont want to see napalm on a speed server :(

aircrew

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Re: Newmap : Napalm
« Reply #8 on: August 05, 2008, 09:34:29 AM »
Me neither :P i hope i will se sometimes this map on match servers just for 1on1 or 2on2 :P

Chef-Killer

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Re: Newmap : Napalm
« Reply #9 on: August 05, 2008, 09:51:06 AM »
The map is a little bit too small for the speed server ;)

Maybe I will like it. But please please make beta's, this version has to many mistakes to be a good and nice map. If you want, i will make screenshots for you later.

Sonny

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Re: Newmap : Napalm
« Reply #10 on: August 05, 2008, 11:18:06 AM »
The map is a little bit too small for the speed server ;)

shazam22?

T3RR0R15T

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« Last Edit: August 06, 2008, 07:43:23 AM by T3RR0R15T »

aircrew

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Re: Newmap : Napalm
« Reply #12 on: August 05, 2008, 12:14:44 PM »
I don´t want this map on OTB Speed, I just wanna it on OTB Server, Qehs, Arctic and matches servers. Thanks much

jitspoe

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Re: Newmap : Napalm
« Reply #13 on: August 05, 2008, 04:37:49 PM »
https://dplogin.com/forums/index.php?topic=5149.0 - please follow this guide.  The layout looks decent for 1v1, but the lighting and texture alignment need work.

aircrew

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Re: Newmap : Napalm
« Reply #14 on: August 06, 2008, 01:31:38 AM »
No, no, no. I think map is done, I like lighting and textures, sorry guys. I think if i will re- make it it will be worse than now. Sure I am not a pro map maker, but who wants play it, he will play it in this version. And of course I know somebodies who wants :P

KnacK

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Re: Newmap : Napalm
« Reply #15 on: August 06, 2008, 05:01:48 AM »
Then good luck getting servers to put your map up.

DrRickDaglessMD

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Re: Newmap : Napalm
« Reply #16 on: August 06, 2008, 06:14:40 AM »
That's a very poor attitude AircreW, you don't need to be a 'pro mapper' to align your textures and put some better lighting in a map.

you've obviously put some more thought into the map than most novice mapmakers here (i mean, the map is lit for a start), and the number of textures that need to be realigned is pretty low from what I can see.

The red and blue DP logo signs are misaligned and a couple of barrels need to be realigned on the sides, thats about it from what I can see.

Also, you can get away with it on a map this small I guess, but its bad practice not to at least try and lower r_speeds as much as you can before releasing a map. The gl_showtris 1 reveals that a lot of your more complicated brushwork (barrels, columns, etc...) is splitting the poly's up unecessarily. try lifting them off the ground by 1 unit, or making them into func_walls.

You could do with an extra light in the side tunnels too, its pretty dark in there.

- Dr Rick Dagless M.D

edit - I totally missed the bad field errors, they DEFINATELY need fixing.
« Last Edit: August 06, 2008, 07:57:51 AM by DrRickDaglessMD »

T3RR0R15T

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Re: Newmap : Napalm
« Reply #17 on: August 06, 2008, 07:37:41 AM »
I dont want to see something like this, if i start a map:
Code: [Select]
------- Server Initialization -------
mapname: napalm
Bad field -> type_co2 == 20oz
Bad field -> ammo_type == 200
==== PB2 InitMatch ====
== Map Loaded: napalm ==
=== Team Flag CTF ===
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> gun_type == autococker
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> ammo_type == 200
Bad field -> co2_type == 20oz
Bad field -> co2_type == 20oz
Bad field -> co2_type == 20oz
Bad field -> co2_type == 20oz
Bad field -> gun_type == autococker
Bad field -> gun_type == autococker
0 entities inhibited
0 teams with 0 entities
PB_droptofloor: item_pballco2 startsolid at (-292 1 57)
PB_droptofloor: item_pballco2 startsolid at (-108 1352 217)
-------------------------------------

And "Napalm - Be better edition" looks better than "Be better edition- Napalm". Is there a normal edition too? Or why is this the "be better edition"?

And if u dont fix the errors and misaligned things, we dont upload it to the otb servers...


I renamed it to napalm_beta1.bsp

aircrew

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Re: Newmap : Napalm
« Reply #18 on: August 06, 2008, 08:15:35 AM »
DrRickDaglessMD
sorry, but I don´t know what you want tell me , my english is too bad.
Ok, this can be a beta, but  I´ve just found one bug(columns at base). I like lights, but I don´t know about opinion of another people. But I CAN´T make better lighting, how I said, I am a not pro. If someone say me what he don´t like here about textures in EASY english, I maybe can do somethink with it.

T3RR0R15T

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Re: Newmap : Napalm
« Reply #19 on: August 06, 2008, 09:23:27 AM »
OK.

1. Fix the errors at mapstart.
2. Here are some screnshots with failures: Link
3. The most pics are from one base. The other base has it too.

If u have any questions, post it.