Author Topic: cannot export map  (Read 4266 times)

[kma]1meankiller

  • Stingray
  • Posts: 50
cannot export map
« on: August 05, 2008, 01:35:13 PM »
jitspoe it wont let me export what should i do
« Last Edit: August 05, 2008, 01:56:12 PM by KnacK »

Laged

  • 68 Carbine
  • Posts: 374
Re: Attention: New Mappers
« Reply #1 on: August 05, 2008, 01:50:18 PM »
jitspoe it wont let me export what should i do

More information?
Any error messages?
Did you install bsp properly?
Leaks?

Cameron

  • Global Moderator
  • Autococker
  • Posts: 2686
Re: cannot export map
« Reply #2 on: August 05, 2008, 02:45:34 PM »
Sticky?  What is KnacK doing here....

Laged

  • 68 Carbine
  • Posts: 374
Re: cannot export map
« Reply #3 on: August 05, 2008, 03:29:04 PM »
Maybe this is meant to be the general Exporting problems thread.. Maybe this is just a misclick ^^

Garrett

  • Autococker
  • Posts: 1372
Re: cannot export map
« Reply #4 on: August 05, 2008, 07:17:06 PM »

KnacK

  • Global Moderator
  • Autococker
  • Posts: 3039
Re: cannot export map
« Reply #5 on: August 06, 2008, 07:03:09 AM »
umm this isn't a sticky.....

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: cannot export map
« Reply #6 on: August 06, 2008, 09:58:55 AM »
umm this isn't a sticky.....
It was until I unstickied it.

KnacK

  • Global Moderator
  • Autococker
  • Posts: 3039
Re: cannot export map
« Reply #7 on: August 06, 2008, 11:52:06 AM »
* KnacK blames y00tz on making it a sticky....


Oh, it was a sticky as the first psot in this thread was stripped from the stickied thread so it carried over.

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #8 on: August 06, 2008, 12:35:03 PM »
wat i dont get it knack

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #9 on: August 06, 2008, 12:52:04 PM »
garret
i dont get the guide

Laged

  • 68 Carbine
  • Posts: 374
Re: cannot export map
« Reply #10 on: August 06, 2008, 03:19:17 PM »
Give us more information - there is no way we can help you (KnacK can't read minds yet) if you don't tell what exactly happens.

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #11 on: August 07, 2008, 06:55:00 PM »
when it saves after i export it to test it out it says cannot find map

Garrett

  • Autococker
  • Posts: 1372
Re: cannot export map
« Reply #12 on: August 07, 2008, 07:07:08 PM »
Copy the output of the compiler or screen shot it please.

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #13 on: August 08, 2008, 08:15:09 AM »
i dont get it im 12 years old can u speak where i can understand

Garrett

  • Autococker
  • Posts: 1372
Re: cannot export map
« Reply #14 on: August 08, 2008, 08:44:55 AM »
The black box that pops up when you use one the compilers.  Take a screen shot of that box by pushing the print screen key.  This key is near to the scroll lock key.  Now that you have a screen shot, open up mspaint, go to the edit menu and then click paste.  Save the screen shot to your computer as a .jpeg file.  Upload the screen shot in your next reply by clicking the additional options button below the place where you type.  Click browse and fine your screen shot that you created.  Click the post button to finish the process.

KnacK

  • Global Moderator
  • Autococker
  • Posts: 3039
Re: cannot export map
« Reply #15 on: August 08, 2008, 10:34:51 AM »
+1 Garrett

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #16 on: August 11, 2008, 12:27:40 PM »

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>call ..\compilers\qbsp testmap

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>..\..\util\qbsp3 testmap
----------- qbsp3 -----------
original code by id Software
Modified by Geoffrey DeWan
Revision 1.09
-----------------------------
gamedir set to C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pbal
l2\quake2\pball\

************ ERROR ************
Error opening C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball
2\quake2\pball\mapfiles\testmap.map: No such file or directory

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>call ..\compilers\vis -level 4 testmap

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>..\..\util\qvis3 -level 4 testmap
----------- qvis3 -----------
original code by id Software
Modified by Geoffrey DeWan
Revision 1.03
-----------------------------
Test level not used in qvis3
reading C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quak
e2\pball\mapfiles\testmap.bsp

************ ERROR ************
Error opening C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball
2\quake2\pball\mapfiles\testmap.bsp: No such file or directory

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>call ..\compilers\rad -extra testmap
You should obtain the Arghrad 3.00 Test before lighting.
Unfortunately it can't be redistributed, so grab it here:
http://forums.gamedesign.net/viewtopic.php?t=49129
Then place arghrad.exe in c:\bsp\quake2\util
and delete the echo's from c:\bsp\quake2\pball\compilers\rad.bat
----------------------------------------------------------------


C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>..\..\util\arghrad -gamedir C:\bsp\pball2\quake2\pball -extra testmap

----- ArghRad 3.00T9 by Tim Wright (Argh!) -----
----- TESTING VERSION, DO NOT REDISTRIBUTE -----
Modified from original source code by id Software

----- Settings -----
 -gamedir set to C:\bsp\pball2\quake2\pball\  (game pak dir)
 -extra enabled  (extra quality light sampling)
----- Load BSP File -----
reading C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quak
e2\pball\mapfiles\testmap.bsp

************ ERROR ************
Error opening C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball
2\quake2\pball\mapfiles\testmap.bsp: No such file or directory

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>call ..\compilers\runmap testmap

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>copy testmap.bsp c:\games\paintball2\pball\maps\inprogress
The system cannot find the file specified.

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>c:

C:\Documents and Settings\papa\Desktop\bsp_pb2_build019a\bsp\pball2\quake2\pball
\mapfiles>cd \games\paintball2

C:\Games\Paintball2>pause
Press any key to continue . . .

dnadna

  • PGP
  • Posts: 45
Re: cannot export map
« Reply #17 on: August 11, 2008, 12:32:17 PM »
o ya just to help u all understand the problem he sent me the map file and the same error occured when i exported it and i can export things just fine when i make my maps. so this is a weird problem

[kma]1meankiller

  • Stingray
  • Posts: 50
Re: cannot export map
« Reply #18 on: August 11, 2008, 12:34:04 PM »
i no its weird

Garrett

  • Autococker
  • Posts: 1372
Re: cannot export map
« Reply #19 on: August 11, 2008, 09:01:13 PM »
Search "TESTING IN GAME ERRORS" in my guide.  I believe that is your problem.