Oh wait. Well I'm glad you managed to help me out with lighting, since prior to reading any of that I was somewhat clueless, but my original question remains. Im not so much worried about the sky's affect on the map, I mean the actual image of the sky.
As in, when I start up the normal qbsp. rar or whatever to test, I get the 'mirror' thing. I know you get rid of this by getting rid of the leak by making it water tight, but what I'm wondering is instead of making a giant box around the map, I'd rather use a sky, but I dont know how to add one.