beta/cs_crackhouse_alpha1Requesting textures/zing_crackhouse/hr4/carpet.jpgServer does not have this file or refused download.Requesting textures/zing_crackhouse/hr4/pavement_m1.jpgServer does not have this file or refused download.Requesting textures/zing_crackhouse/hr4/modernbrick_2.jpgServer does not have this file or refused download.Requesting textures/mine/hr4/modernbrick_1.jpgServer does not have this file or refused download.Requesting textures/mine/hr4/modernbrick_2.jpgServer does not have this file or refused download.Requesting textures/zing_crackhouse/hr4/brownbrick.jpgServer does not have this file or refused download.Requesting textures/mine/hr4/building_1.jpgServer does not have this file or refused download.Requesting textures/mine/hr4/wallbottom2.jpgServer does not have this file or refused download.GL_FindImage: can't load textures/zing_crackhouse/carpetGL_FindImage: can't load textures/zing_crackhouse/pavement_m1GL_FindImage: can't load textures/zing_crackhouse/modernbrick_2********************ERROR: GL_Upload8: too large********************==== ShutdownGame ====
Crackhouse definitely isn't one of my favorite CS maps, and I highly doubt it'd be worth making into a dp map. Gameplay would be awful.
6. Textures did not crash computer...