Author Topic: HELP ME WITH MY MAP!  (Read 10272 times)

Eiii

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Re: HELP ME WITH MY MAP!
« Reply #40 on: January 08, 2006, 10:57:38 PM »
I criticized your map(constructively, nonetheless!). It's not a very good map. Just because it's your first map doesn't mean it's good. Keep trying. Do more complex stuff than box maps.

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Re: HELP ME WITH MY MAP!
« Reply #41 on: January 09, 2006, 11:12:30 PM »
Well can anyone please tell me how to get my grenades in the where i place them?

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #42 on: January 09, 2006, 11:26:17 PM »
Ok, I guess it's a bug in the code.  What you did should have worked, though I don't think we ever actually tried to use it like that in a map.

Do this instead:
Set "count" to "1" on all the paint grenades.
Add "paintgrenades" "-1" and "smokegrenades" "-1" to the worldspawn to keep grenades from spawning around the player spawns.

taz-the-devil

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Re: HELP ME WITH MY MAP!
« Reply #43 on: January 10, 2006, 10:54:29 AM »
what most i do i i want that it choose be it self what gun it gives so maybe this time a automag and later the stingre ore whatever

and if i safe a map it is saved as a .map file buth my pb2 only reads .bsp files what most i do?

thnx gr

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #44 on: January 10, 2006, 01:49:44 PM »
what most i do i i want that it choose be it self what gun it gives so maybe this time a automag and later the stingre ore whatever

and if i safe a map it is saved as a .map file buth my pb2 only reads .bsp files what most i do?

thnx gr
Your English is a little hard to read, but to get the map in the .bsp format, you have to use the export menu.  Export/final compile will do a full compile.

taz-the-devil

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Re: HELP ME WITH MY MAP!
« Reply #45 on: January 11, 2006, 08:39:09 AM »
srry i'm not so good in english:s

buth i still don't get it:S i don't know what you mean

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #46 on: January 11, 2006, 01:25:06 PM »
If you installed BSP properly, you should just be able to go to the "Export" menu, select "qbsp", and it will compile the map, copy it into the paintball2 maps directory, and load it up in paintball2.

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Re: HELP ME WITH MY MAP!
« Reply #47 on: January 11, 2006, 11:09:52 PM »
Yo it partly worked!

My grenades spawn where they should but they still spawn around the spawn point Even though i did exatly what you have said about the worldspawn

Eiii

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Re: HELP ME WITH MY MAP!
« Reply #48 on: January 11, 2006, 11:21:07 PM »
Okay, I messed around with the grenade thing for about 10 seconds, and got it to work. You need these values:

'count''1'
'angle''-1'
'type''paint'

They spawn in the exact same place every time.

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #49 on: January 12, 2006, 12:44:41 AM »
Here's the map with the corrected grenades and worldspawn.  It works properly for me.

taz-the-devil

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Re: HELP ME WITH MY MAP!
« Reply #50 on: January 12, 2006, 08:53:55 AM »
where do u change the type of a gun? and gren? becaus u alway say type of gun?? buth don't get it srry

thnx

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #51 on: January 12, 2006, 02:54:18 PM »
On the weapon_pballgun entity, add a key called "type" with a value of "trracer"' "stingray", "vm68", "spyder", "carbine", "autococker", "automag", "low", "medium", or "high", depending on which weapon, or range of weapons, you want to spawn there.

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Re: HELP ME WITH MY MAP!
« Reply #52 on: January 12, 2006, 11:28:07 PM »
thanks!!!!!!!

wasted

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Re: HELP ME WITH MY MAP!
« Reply #53 on: February 04, 2006, 03:10:40 AM »
hey i made a map and i cant put it in my sever help?oh yea its says .map and some one said something bout .bsp

jitspoe

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Re: HELP ME WITH MY MAP!
« Reply #54 on: February 04, 2006, 12:14:38 PM »
You have to compile it.  In BSP go to export|qbsp.