Author Topic: sky and leak check problem  (Read 1980 times)

dnadna

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sky and leak check problem
« on: August 28, 2008, 01:30:12 PM »
these r 2 different problems

sky:

i make a sky and i put a room behind the sky and u can see the room behind the sky but i dont want to see the room behind the sky. i tryed making the sky solid and still nothing.  i can still see through the sky when its leak free.  i tryed puting a hint brush infront of the room still nothin

leak check:

I HATE leaks like all mappers but i want to use leak check cus it saves time but when i load the .lin it draws a line but then bsp freezes and i have to close bsp so i have to check leaks manually.

my 2 other friends have the same problem with the sky

plz help

Laged

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Re: sky and leak check problem
« Reply #1 on: August 28, 2008, 01:35:38 PM »
Try selecting the walls you can see through the sky and apply the sky texture, I did something like that once when I had the same problem.

dnadna

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Re: sky and leak check problem
« Reply #2 on: August 28, 2008, 01:53:22 PM »
Try selecting the walls you can see through the sky and apply the sky texture, I did something like that once when I had the same problem.

but wont those walls become a sky? and will i be able to see the normal textures when im in the room?

Laged

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Re: sky and leak check problem
« Reply #3 on: August 28, 2008, 02:21:57 PM »
You shouldn't be able to see the walls, you will just see sky.
Just make sure the sky texture in the walls doesn't emit light.

layzerboy4

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Re: sky and leak check problem
« Reply #4 on: August 28, 2008, 03:37:00 PM »
i havew this same problem what you said didnt work

the wal is see thro but its the sky texture like i am standing loking out and i see my other lvl behind the sky

Laged

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Re: sky and leak check problem
« Reply #5 on: August 28, 2008, 03:38:58 PM »
Hmh, I'm not totally sure if I understood what you meant. Maybe post a screenshot?

layzerboy4

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Re: sky and leak check problem
« Reply #6 on: August 28, 2008, 03:59:37 PM »
here

Laged

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Re: sky and leak check problem
« Reply #7 on: August 28, 2008, 04:01:15 PM »
Hmm, it should work if you do what i said. Select the right face of the brush, select the sky texture ant hit alt + f.
Also, that will look pretty ugly, why don't you just make a normal wall there?

dnadna

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Re: sky and leak check problem
« Reply #8 on: August 28, 2008, 04:27:02 PM »
Hmm, it should work if you do what i said. Select the right face of the brush, select the sky texture ant hit alt + f.
Also, that will look pretty ugly, why don't you just make a normal wall there?


but then u can see wats IN the room!!!

Laged

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Re: sky and leak check problem
« Reply #9 on: August 29, 2008, 09:11:25 AM »
Oh well, no idea. I'd just make a brick wall there instead of the sky.
It would look better and you wouldn't have similar problems.