Author Topic: DodgeBrawl (B5 Download/B6 In Progress)  (Read 21349 times)

UDead

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Re: New Map - Dodge Brawl
« Reply #40 on: September 21, 2008, 03:42:06 AM »
try is your self musik open one of your servers and put map up and try it to see if the expert mode would work.

jitspoe

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Re: New Map - Dodge Brawl
« Reply #41 on: September 23, 2008, 06:17:48 PM »
Another demo.

Edit: Played it on the beta server.  Pretty fun.  I like that you can take out people hiding up top with the airstrike, there are other places you can hide and never get shot (one being the room with the airstrike button).

I've attached  a demo of some game play as well.  Hope to see this map polished up - could be pretty popular.
« Last Edit: September 23, 2008, 07:13:54 PM by jitspoe »

musickid999

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Re: New Map - Dodge Brawl
« Reply #42 on: September 24, 2008, 06:40:43 PM »
OH MY EFFING GOD................. BLUE SCREEN OF DEATH!!!
Dammit. I might have lost my bsp and map files, I'm not sure, but either way, I'll be thrown back a little on my progress, seeing as I didn't save my map files anywhere else. By the way, thanks for the positive comments, I actually hope that all goes well.

PS: I'm actually downloading my own map right now LOL

Rick

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Re: New Map - Dodge Brawl
« Reply #43 on: September 25, 2008, 05:58:21 AM »
OH MY EFFING GOD................. BLUE SCREEN OF DEATH!!!
Dammit. I might have lost my bsp and map files, I'm not sure, but either way, I'll be thrown back a little on my progress, seeing as I didn't save my map files anywhere else. By the way, thanks for the positive comments, I actually hope that all goes well.

PS: I'm actually downloading my own map right now LOL

If you want, I could decompile your .bsp to a .map. Thats only if u wish.

Thats how much i LOVE this map =]

musickid999

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Re: New Map - Dodge Brawl
« Reply #44 on: September 25, 2008, 01:48:59 PM »
LOL, thanks for the offer, but I can decompile it as well. XD
I LOVE this map also, we have so much in common! :D

musickid999

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Re: New Map - Dodge Brawl
« Reply #45 on: October 09, 2008, 06:23:34 PM »
SUCCESS!!! I've recovered all my files, and I got back my .map files also, so as soon as the weekend starts, I'll once again be updating this little map of mine. :)

UDead

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Re: New Map - Dodge Brawl
« Reply #46 on: October 10, 2008, 04:11:57 AM »
Lol musik. It's about time you got it back, what took you so long?

musickid999

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Re: New Map - Dodge Brawl
« Reply #47 on: October 10, 2008, 04:13:29 PM »
YOU try fixing a blue screen of death after using a "bootleg" copy of Windows XP Pro SP3. And with the laptop I'm using? I had to reinstall the drivers as well. It's NO EASY TASK.

KnacK

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Re: New Map - Dodge Brawl
« Reply #48 on: October 10, 2008, 04:50:42 PM »
YOU try fixing a blue screen of death after using a "bootleg" copy of Windows XP Pro SP3. And with the laptop I'm using? I had to reinstall the drivers as well. It's NO EASY TASK.


Actually its not that bad, just takes a lot of time.  I posted about that earlier.  SP3 can be a bad boy but is fully recoverable.

musickid999

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Re: New Map - Dodge Brawl
« Reply #49 on: October 11, 2008, 09:25:04 AM »
LOL, Knack you're getting off-topic there. But I solved the problem, so that's all in the past now. :)
.
« Last Edit: October 13, 2008, 08:30:06 AM by musickid999 »

musickid999

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Re: New Map - Dodge Brawl
« Reply #50 on: October 13, 2008, 08:30:17 AM »
IMPORTANT UPDATE:

Finally got around to updating DodgeBrawl some more. It is now at Beta form no.4
Look at my first post for details and downloads.

SuperMAn

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Re: New Map - Dodge Brawl Beta 4
« Reply #51 on: October 14, 2008, 02:38:54 PM »
Uploaded it to 3 Inches of blood server.  Spawns are all messed up, players spawn everywhere instead of 1 team on 1 side.

jitspoe

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Re: New Map - Dodge Brawl Beta 4
« Reply #52 on: October 14, 2008, 05:58:34 PM »
Uploaded it to the beta server - haven't had a chance to test it yet.  Using the stone texture for fence posts looks out of place.  They're also a bit thick.

musickid999

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Re: New Map - Dodge Brawl Beta 4
« Reply #53 on: October 14, 2008, 07:06:08 PM »
SuperMAn: um, I did that intentionally. It prevents people from camping as much, as you have to worry about a guy on the other team shooting ur back. There's only 1 spawn point on the other side for each team.

jitspoe: ok cool, I'm guessing gameplay will be pretty much similar, as the only thing really different is the ladder up the side of the building. I'll see what I can do about the stone texture for the fence, it does look a little weird.

musickid999

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Re: The Resurrection (Continuation) of Dodge Brawl
« Reply #54 on: June 12, 2009, 06:17:10 PM »
I'M BACK! My exams are almost over, so I thought I'd start a bit early. Been reworking on this map during my breaks. See first post for details.

T3RR0R15T

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Re: The Resurrection (Continuation) of Dodge Brawl
« Reply #55 on: June 12, 2009, 06:27:20 PM »
nice

UDead

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Re: The Resurrection (Continuation) of Dodge Brawl
« Reply #56 on: June 13, 2009, 07:54:05 AM »
hey musik glad to see you back

_burnt

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Re: The Resurrection (Continuation) of Dodge Brawl
« Reply #57 on: June 13, 2009, 08:21:52 AM »
The airstrike sounds path is set to folder called "db", so it doesn't work in the folder you have put it. And i've started to lag freakin lot in b5. In b4 i don't really lag at all. Also blues side is way too dark, u have to fix that too.

justcall

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Re: New (Old?) Map Dodge Brawl Beta 5
« Reply #58 on: June 14, 2009, 09:16:11 AM »
low fps

Pepperoni

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Re: New (Old?) Map Dodge Brawl Beta 5
« Reply #59 on: October 05, 2009, 09:30:02 PM »
I spawned on the wrong side once