Author Topic: help with model  (Read 6447 times)

layzerboy4

  • VM-68
  • Posts: 112
help with model
« on: September 13, 2008, 03:42:49 PM »
when i make a model when i play the map is showes up wight block and it supposed to be a leaf and can some one help  me with sk89s model pack i cant get it to work ether

musickid999

  • 68 Carbine
  • Posts: 498
Re: help with model
« Reply #1 on: September 13, 2008, 03:57:21 PM »
As a friend and a clan teammate, i'm gonna say this.
WROK ON YUOR SPLELNIG .
Thats basically what we see every time we see your post. Getting a little help with your grammar wouldn't be bad either.

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #2 on: September 13, 2008, 05:16:16 PM »
 ;D i can spell just fine but i don't want to

and i never use punctuation

and that dont help  a bit

S8NSSON

  • Autococker
  • Posts: 709
Re: help with model
« Reply #3 on: September 13, 2008, 07:44:16 PM »
You are absolutely correct...
You can spell fine, but don't, and never use punctuation, AND that don't help a bit...correct you are.

If you "want" help then you should "want" to communicate clearly and concisely.

Eiii

  • Autococker
  • Posts: 4595
Re: help with model
« Reply #4 on: September 13, 2008, 07:47:41 PM »
i can spell just fine but i don't want to

Occam's Razor: You actually can't spell and you're a lying 'uneducated person'.

PROVE ME WRONG

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #5 on: September 14, 2008, 11:16:20 AM »
umm this is not the right thread for this discussion .

CAN YOU JUST HELP ME WHIT THE FU**** MODEL .

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049
Re: help with model
« Reply #6 on: September 14, 2008, 11:57:42 AM »
"model" "models/path/to/model.skm"

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #7 on: September 14, 2008, 12:34:49 PM »
UGHHH you dont get it when i make the model this is what i put in

model
leaf02

when i play the map is show's up being a block of wight

iced

  • 68 Carbine
  • Posts: 354
Re: help with model
« Reply #8 on: September 14, 2008, 01:03:25 PM »
a screenshot might help

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #9 on: September 14, 2008, 01:13:56 PM »
 8)

Laged

  • 68 Carbine
  • Posts: 374
Re: help with model
« Reply #10 on: September 14, 2008, 01:27:12 PM »
Are you sure you have the file leaf02.skm?

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #11 on: September 14, 2008, 01:50:09 PM »
it dont say skm on the end

dnadna

  • PGP
  • Posts: 45
Re: help with model
« Reply #12 on: September 14, 2008, 02:13:26 PM »
lets see here...i see, in world spawn u need to add the reqired files key.  press the little ? for how to use the required file key.  this applys for sound and models.  the grey thing means u dont have the model or the map cant find it

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049
Re: help with model
« Reply #13 on: September 14, 2008, 02:14:20 PM »
You don't put in leaf02. You put the path to leaf02

Hence "model" "models/path/to/model.skm"

Go to your pball/models folder and find where the .skm file that you want is.

dnadna

  • PGP
  • Posts: 45
Re: help with model
« Reply #14 on: September 14, 2008, 02:16:22 PM »
You don't put in leaf02. You put the path to leaf02

Hence "model" "models/path/to/model.skm"

Go to your pball/models folder and find where the .skm file that you want is.

ya it says that in the help menu when u press the little ?

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #15 on: September 14, 2008, 03:16:25 PM »
tell me how i would put in it if it was

model flower1.skm

sk89q

  • Global Moderator
  • Autococker
  • Posts: 1049
Re: help with model
« Reply #16 on: September 14, 2008, 05:47:32 PM »
Say you put flower1.skm in C:\Games\Paintball2\pball\models\plants\flowers\flower1.skm
You'd want to put in:
"model" "models\plants\flowers\flower1.skm"

You might use / instead of \ though... I forget. Read the ?.

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #17 on: September 14, 2008, 06:03:36 PM »
kk thanks  ;)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: help with model
« Reply #18 on: September 15, 2008, 02:46:00 PM »
Just a note:

Do not use .skm for the model name even if you're using skm files.  It will break the download system and cause the map to crash as the models won't download correctly.

Your entity should look like this:
"model" "models/whatever/whatever.md2"

layzerboy4

  • VM-68
  • Posts: 112
Re: help with model
« Reply #19 on: September 15, 2008, 03:02:24 PM »
 ;) thanks jitspoe