Author Topic: The second GlobalGamers Mapping Contest!  (Read 18832 times)

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
The second GlobalGamers Mapping Contest!
« on: October 11, 2008, 12:00:08 PM »
As celebration of the second anniversary of the launch of the GlobalGamers IRC Network, GG will be hosting a mapping contest for Digital Paintball 2.

Rules of competition:

1. Maps must be submitted no later than 6pm on the 11th of November, GMT.
2. Any maps submitted must have been started after this announcement was made.
3. Map remakes are allowed, as long as all brushwork is original. This can and will be checked with .map source or a decompiler.
4. You may enter as many different maps as you like.
5. You may map in teams.
6. Custom textures, models and sound effects are permitted as long as they are under the GPL license.
7. Your map must be somehow related to the theme.
E.g. if the theme was Military, you could have make hangars, a munitions factory, barracks, a nuke silo or any other military installation.

The theme for this competition is "Space".

There will be 3 judges for the contest. They will vote on Aesthetics, Gameplay and Technique.
If you are interested in judging, please post a reply to this thread. Judges are excluded from entering maps. Hopefully we can reduce the delay between submission and results that there was last time.

Now, get mapping!

Edit: Prizes TBA, probably similar to last time :-)

IronFist

  • Autococker
  • Posts: 1304
Re: The second GlobalGamers Mapping Contest!
« Reply #1 on: October 11, 2008, 04:18:42 PM »
If school+work permits it, I'll give it a try. Or, at least come up with a clever way to get DirtyTaco to do it for me.

Is any game mode fine? I'd be more apt to try a Siege map than CTF (just because I don't enjoy copy/pasting a base and mirroring it, although there's always the TF2 approach of changing aesthetics up a bit to make it not seem so symmetric). Of course, if the judges are more likely to favor the gameplay of CTF maps, this is a bad idea.

Are map remakes supposed to be maps we've made in the past, or can they be remakes of maps from other games?

webhead

  • Committee Member
  • Autococker
  • Posts: 1185
Re: The second GlobalGamers Mapping Contest!
« Reply #2 on: October 11, 2008, 04:48:10 PM »
for Digital Paintball 2
come on, surely you know the correct name for this game ... ;)

Rick

  • Map Committee
  • Autococker
  • Posts: 2190
Re: The second GlobalGamers Mapping Contest!
« Reply #3 on: October 11, 2008, 05:05:06 PM »
I LOVE YOU VICIOUZ!!! =]

musickid999

  • 68 Carbine
  • Posts: 498
Re: The second GlobalGamers Mapping Contest!
« Reply #4 on: October 11, 2008, 07:26:34 PM »
I would actually go and join this competition, but I need to figure out what is wrong with my 3D view in BSP.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: The second GlobalGamers Mapping Contest!
« Reply #5 on: October 12, 2008, 04:06:46 AM »
IronFist: Any gamemode is fine. Making maps from other games is allowed, as long as you don't decompile or otherwise convert the brushwork.

Webhead: Sod off!

musickid999: Spook had a problem with his 3d view, i'm not sure if it is the same as yours but have a look around for the thread.
« Last Edit: October 12, 2008, 09:54:35 AM by ViciouZ »

Laged

  • 68 Carbine
  • Posts: 374
Re: The second GlobalGamers Mapping Contest!
« Reply #6 on: October 12, 2008, 04:50:27 AM »
I could be one of the three judges if you don't find anyone better than me. I haven't released a map yet because I'm always too lazy to finish them but still I know how to map and I know when a map looks good and has a good gameplay. Also, I have (too) much time to be online.
I hope you choose me :P

b00nlander

  • Autococker
  • Posts: 784
Re: The second GlobalGamers Mapping Contest!
« Reply #7 on: October 12, 2008, 06:02:53 AM »
I'll apply as a judge as well.  I like playtesting maps thoroughly and I'm pretty good at remembering details as well. Although I haven't touched BSP in the last 2-3 years, I still know stuff about mapping and I'm pretty sure I could give objective input on the maps' quality.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: The second GlobalGamers Mapping Contest!
« Reply #8 on: October 12, 2008, 12:47:17 PM »
The three judges will be Laged, b00nlander and DrRickDaglessMD.

Laged

  • 68 Carbine
  • Posts: 374
Re: The second GlobalGamers Mapping Contest!
« Reply #9 on: October 12, 2008, 12:58:57 PM »
Cool, I thought it would take more time to decide the three judges. Well, I'm happy with that :P

DrRickDaglessMD

  • 68 Carbine
  • Posts: 376
Re: The second GlobalGamers Mapping Contest!
« Reply #10 on: October 12, 2008, 04:32:19 PM »
Me too.

Quick question though, when you say 'Your map must be somehow related to the theme', could someone get away with, say, a remake of The Brothahood Cosmic Club by SinisterMinister (cosmic3.bsp)

...:P

- Dag

Dirty_Taco

  • Map Committee
  • Autococker
  • Posts: 1630
_
« Reply #11 on: October 12, 2008, 04:51:55 PM »
Post removed
« Last Edit: July 26, 2010, 12:00:05 AM by Dirty_Taco »

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: The second GlobalGamers Mapping Contest!
« Reply #12 on: October 13, 2008, 08:23:59 AM »
I vote twilight.bsp
Have u all the textures/sounds from it?
I need textures/pball/concrete_01, textures/pball/chainlinkfence and sound/lockdown/shortmusic.wav :)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: The second GlobalGamers Mapping Contest!
« Reply #13 on: October 13, 2008, 12:30:59 PM »
Hmm...
* jitspoe makes a sequel to space crates ;)

"Now with more boxes!"

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: The second GlobalGamers Mapping Contest!
« Reply #14 on: October 13, 2008, 01:40:00 PM »

cusoman

  • Autococker
  • Posts: 524
Re: The second GlobalGamers Mapping Contest!
« Reply #15 on: October 20, 2008, 05:23:03 AM »
A few questions:

1. Can I submit a "polished beta" ?  I feel rushed and I do not want to finish a map for the sake of the contest.  I would like to finish 95% of the map, but still leave it in beta so that it can be improved over more time after this contest.

2. I am doing a map remake of a map not originally part of the DP world.  Is this allowed? 

-Cusoman

Laged

  • 68 Carbine
  • Posts: 374
Re: The second GlobalGamers Mapping Contest!
« Reply #16 on: October 20, 2008, 09:17:39 AM »
Making maps from other games is allowed, as long as you don't decompile or otherwise convert the brushwork.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: The second GlobalGamers Mapping Contest!
« Reply #17 on: October 20, 2008, 09:29:00 AM »
The judges will mark what you have submitted by the deadline - it is up to you if its the final release or not.

cusoman

  • Autococker
  • Posts: 524
Re: The second GlobalGamers Mapping Contest!
« Reply #18 on: October 20, 2008, 02:44:11 PM »
Alright.  Because my entry will most likely be a very polished beta :)

-Cusoman

webhead

  • Committee Member
  • Autococker
  • Posts: 1185
Re: The second GlobalGamers Mapping Contest!
« Reply #19 on: October 20, 2008, 02:48:36 PM »