<as a judge, I'm only going to give some broad comments on it as I need to stay impartial - good mappers helped me out last year at this time with advice, so I should return the favour if I can!>
Ok,
I really liked the asymmetric layout, thats a really nice touch. The corridor visual is really cool and I love the patterns on the floors.
Having said that, the floor patterns are sloppy in places and I think there are some compiling errors due to overlapping brushes or something going on. Also, I noticed you can get stuck on the slanted edges of the paths. The doors are tough to identify (although having them have open windows in is a nice gameplay idea). Also, the trim is mostly blue across the map, with only 1 room having red trim - is this intentional?
Theres a problem with having windows into space that break the VIS though, as you will be able to see corridors that render THROUGH the skybox map, kind of in the manner of a wallhack. This is possible to fix, even in the time you have left, so I hope you are able to.
- Dag
I tried puttin a skybox around the map, but "max patches" held me back. And yes, the sloppiness was from a compiling error, when I get home i'll try and fix that.
Laged and Cameron also pointed out some misaligned textures that I will need to fix.
Also by "The doors are tough to identify " Would a symbol of some sort help that out?
I'm not sure what I'm going to do about getting stuck on some edges....maybe some clip brushes would work?
Oh, and the windows, I must've forgotten to change some of them. Will be fixed though.
hah n1 rick
[5$]
Alright, I will take that with Paypal.
Very nice. I like that it isn't just one side mirrored. Requires more skill to do what you did. I can play test it when I get home.
Thanks. When i was working through the map I just thought of how boring 2 of the same bases are, so I tried to change 'em' up a bit.
The screenshots should be taken with fov 90
Sorry about that, might take some more screenshots after school.
someone please post a .zip ?
I can't at the moment, but I'm sure someone kind here would.