Author Topic: dead zone (jail?) how-to  (Read 947 times)

roelofroos

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dead zone (jail?) how-to
« on: November 25, 2008, 07:16:56 AM »
Hy all,

I'm new here but with reading all the tutorials I came a long end, but now I want to add a dead zone (or jail, if thats the real name). The only thing... I don't know how, searching for "jail" didn't give me any result so maybe can you help..

thanks in advance,
Roelof

DrRickDaglessMD

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Re: dead zone (jail?) how-to
« Reply #1 on: November 25, 2008, 09:56:19 AM »

Use info_player_deathmatch for spawn points.  To make a blue spawn point, use "teamnumber" "2" (since team2 is set to blue in the worldspawn).  To make a jail spawn, add "jail" "1". 

Taken from the BSP Editing Tips, aka "How to make a map." thread.

Probably should have been one of the first places you'd luck, huh!

When you make a jail, you need to essentially make sure that players aren't free to join back in the action directly, so make sure players can't escape. Having said that, you can make jailbreak entities which makes players who 'escape' from jail active in play again. Usually you'd make it so teammates had to spring you from jail before you could escape, otherwise there'd be no penalty in being eliminated!

good luck,

- Dag

roelofroos

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Re: dead zone (jail?) how-to
« Reply #2 on: November 26, 2008, 12:44:12 AM »
I have read the tutorial, so I must have read over it :S

thanks anyway!